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archives/bf1942/levels/2005.rfa
bf1942/levels/2005/standardmesh/roadseperator1.rs
subshader "roadseperator1_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 0.588235 0.588235 0.588235;
lightingSpecular false;
texture "mytextures/veg011";
}
subshader "roadseperator1_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 0.588235 0.588235 0.588235;
lightingSpecular false;
texture "mytextures/Bara_conc1_s";
}
subshader "roadseperator1_Material2" "StandardMesh/Default"
{
lighting true;
materialDiffuse 0.588235 0.588235 0.588235;
lightingSpecular false;
texture "mytextures/IBRCON_S";
}
{
lighting true;
materialDiffuse 0.588235 0.588235 0.588235;
lightingSpecular false;
texture "mytextures/veg011";
}
subshader "roadseperator1_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 0.588235 0.588235 0.588235;
lightingSpecular false;
texture "mytextures/Bara_conc1_s";
}
subshader "roadseperator1_Material2" "StandardMesh/Default"
{
lighting true;
materialDiffuse 0.588235 0.588235 0.588235;
lightingSpecular false;
texture "mytextures/IBRCON_S";
}