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archives/bf1942/levels/An_Lao_Valley.rfa
bf1942/levels/An_Lao_Valley/AI/StrategicAreas.con
rem *******************************************************
rem An Lao Valley - AI'11 by Lotte|EoD
rem *******************************************************
if v_arg1 == host
rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any
rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
rem *** Create strategic areas ***
aiStrategicArea.create US_Base 915.3/340.6 932/357.3 50 land
aiStrategicArea.create VC_Base 1015.7/1704.1 1032.4/1720.8 50 land
aiStrategicArea.create Bridge_Control 783.1/884.2 803.1/904.2 80 land
aiStrategicArea.create Village_Control 1265.7/883 1292.4/909.7 80 land
aiStrategicArea.create River_Control 808.7/1099.6 832/1122.9 80 land
aiStrategicArea.create Fishing_Village 1058.1/961 1081.4/984.3 80 land
aiStrategicArea.setActive US_Base
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour VC_Base
aiStrategicArea.addNeighbour Bridge_Control
aiStrategicArea.addNeighbour Village_Control
aiStrategicArea.addNeighbour River_Control
aiStrategicArea.addNeighbour Fishing_Village
rem Infantry 932/357
rem Tank 932/357
aiStrategicArea.setOrderPosition Boat 1067/398
aiStrategicArea.setOrderPosition LandingCraft 1067/398
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive VC_Base
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour US_Base
aiStrategicArea.addNeighbour Bridge_Control
aiStrategicArea.addNeighbour Village_Control
aiStrategicArea.addNeighbour River_Control
aiStrategicArea.addNeighbour Fishing_Village
rem Infantry 1032/1721
rem Tank 1032/1721
aiStrategicArea.setOrderPosition Boat 1080/1713
aiStrategicArea.setOrderPosition LandingCraft 1080/1713
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Bridge_Control
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour US_Base
aiStrategicArea.addNeighbour VC_Base
aiStrategicArea.addNeighbour Village_Control
aiStrategicArea.addNeighbour River_Control
aiStrategicArea.addNeighbour Fishing_Village
rem Infantry 803/904
rem Tank 803/904
aiStrategicArea.setOrderPosition Boat 999/990
aiStrategicArea.setOrderPosition LandingCraft 999/990
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Village_Control
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour US_Base
aiStrategicArea.addNeighbour VC_Base
aiStrategicArea.addNeighbour Bridge_Control
aiStrategicArea.addNeighbour River_Control
aiStrategicArea.addNeighbour Fishing_Village
rem Infantry 1292/910
rem Tank 1292/910
aiStrategicArea.setOrderPosition Boat 948/1055
aiStrategicArea.setOrderPosition LandingCraft 948/1055
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive River_Control
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour US_Base
aiStrategicArea.addNeighbour VC_Base
aiStrategicArea.addNeighbour Bridge_Control
aiStrategicArea.addNeighbour Village_Control
aiStrategicArea.addNeighbour Fishing_Village
rem Infantry 832/1123
rem Tank 832/1123
aiStrategicArea.setOrderPosition Boat 892/1142
aiStrategicArea.setOrderPosition LandingCraft 892/1142
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Fishing_Village
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour US_Base
aiStrategicArea.addNeighbour VC_Base
aiStrategicArea.addNeighbour Bridge_Control
aiStrategicArea.addNeighbour Village_Control
aiStrategicArea.addNeighbour River_Control
rem Infantry 1081/984
rem Tank 1081/984
aiStrategicArea.setOrderPosition Boat 1005/1000
aiStrategicArea.setOrderPosition LandingCraft 1005/1000
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
endIf
rem An Lao Valley - AI'11 by Lotte|EoD
rem *******************************************************
if v_arg1 == host
rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any
rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
rem *** Create strategic areas ***
aiStrategicArea.create US_Base 915.3/340.6 932/357.3 50 land
aiStrategicArea.create VC_Base 1015.7/1704.1 1032.4/1720.8 50 land
aiStrategicArea.create Bridge_Control 783.1/884.2 803.1/904.2 80 land
aiStrategicArea.create Village_Control 1265.7/883 1292.4/909.7 80 land
aiStrategicArea.create River_Control 808.7/1099.6 832/1122.9 80 land
aiStrategicArea.create Fishing_Village 1058.1/961 1081.4/984.3 80 land
aiStrategicArea.setActive US_Base
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour VC_Base
aiStrategicArea.addNeighbour Bridge_Control
aiStrategicArea.addNeighbour Village_Control
aiStrategicArea.addNeighbour River_Control
aiStrategicArea.addNeighbour Fishing_Village
rem Infantry 932/357
rem Tank 932/357
aiStrategicArea.setOrderPosition Boat 1067/398
aiStrategicArea.setOrderPosition LandingCraft 1067/398
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive VC_Base
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour US_Base
aiStrategicArea.addNeighbour Bridge_Control
aiStrategicArea.addNeighbour Village_Control
aiStrategicArea.addNeighbour River_Control
aiStrategicArea.addNeighbour Fishing_Village
rem Infantry 1032/1721
rem Tank 1032/1721
aiStrategicArea.setOrderPosition Boat 1080/1713
aiStrategicArea.setOrderPosition LandingCraft 1080/1713
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.setTakeable 2 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Bridge_Control
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour US_Base
aiStrategicArea.addNeighbour VC_Base
aiStrategicArea.addNeighbour Village_Control
aiStrategicArea.addNeighbour River_Control
aiStrategicArea.addNeighbour Fishing_Village
rem Infantry 803/904
rem Tank 803/904
aiStrategicArea.setOrderPosition Boat 999/990
aiStrategicArea.setOrderPosition LandingCraft 999/990
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Village_Control
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour US_Base
aiStrategicArea.addNeighbour VC_Base
aiStrategicArea.addNeighbour Bridge_Control
aiStrategicArea.addNeighbour River_Control
aiStrategicArea.addNeighbour Fishing_Village
rem Infantry 1292/910
rem Tank 1292/910
aiStrategicArea.setOrderPosition Boat 948/1055
aiStrategicArea.setOrderPosition LandingCraft 948/1055
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive River_Control
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour US_Base
aiStrategicArea.addNeighbour VC_Base
aiStrategicArea.addNeighbour Bridge_Control
aiStrategicArea.addNeighbour Village_Control
aiStrategicArea.addNeighbour Fishing_Village
rem Infantry 832/1123
rem Tank 832/1123
aiStrategicArea.setOrderPosition Boat 892/1142
aiStrategicArea.setOrderPosition LandingCraft 892/1142
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Fishing_Village
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour US_Base
aiStrategicArea.addNeighbour VC_Base
aiStrategicArea.addNeighbour Bridge_Control
aiStrategicArea.addNeighbour Village_Control
aiStrategicArea.addNeighbour River_Control
rem Infantry 1081/984
rem Tank 1081/984
aiStrategicArea.setOrderPosition Boat 1005/1000
aiStrategicArea.setOrderPosition LandingCraft 1005/1000
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
endIf