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archives/bf1942/levels/streets_parcours_challenge.rfa
bf1942/levels/streets_parcours_challenge/Objects/kubel_king/Objects.con


rem *** Kubel_king ***
ObjectTemplate.create PlayerControlObject Kubel_king
ObjectTemplate.NameTagOffset 0/-0.2/0
ObjectTemplate.setNetworkableInfo Kubel_kingBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 2.5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.drag 1.5
ObjectTemplate.mass 2500
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.damageFromWater 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 1
ObjectTemplate.exitTimer 0.75
ObjectTemplate.hitpoints 50
ObjectTemplate.maxhitpoints 50
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 6
ObjectTemplate.explosionForceMod 20
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 25 e_Kubeldamage 0/1.2/0
ObjectTemplate.addArmorEffect 6 e_KubelFire 0/1.2/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal_willy 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.aiTemplate Kubel_king
rem -------------------------------------
ObjectTemplate.addTemplate lodKubel_king
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0
ObjectTemplate.GUIIndex 71
ObjectTemplate.setVehicleIcon "Vehicle/Icon_kubel.tga"
ObjectTemplate.setVehicleIconPos 52/87
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1


rem *** lodKubel_king ***
ObjectTemplate.create LodObject lodKubel_king
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Kubel_kingComplex
ObjectTemplate.addTemplate Kubel_kingSimple
ObjectTemplate.addTemplate Kubel_kingWreck
rem -------------------------------------
ObjectTemplate.lodSelector Kubel_kingLodSelector


rem *** Kubel_kingComplex ***
ObjectTemplate.create Bundle Kubel_kingComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodKubel_kingCockpit
ObjectTemplate.addTemplate Kubel_kingCamera
ObjectTemplate.setPosition -0.3/0.6/-0.35
ObjectTemplate.addTemplate Kubel_kingSeat
ObjectTemplate.setPosition -0.299/0.25/0.1
ObjectTemplate.addTemplate Kubel_kingEntry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate Kubel_kingEntry
ObjectTemplate.setPosition 0/0/-1
ObjectTemplate.addTemplate Kubel_kingPassangerSeat
ObjectTemplate.setPosition 0.3/0/0
ObjectTemplate.addTemplate Kubel_kingEngine
ObjectTemplate.addTemplate Kubel_kingSteering
ObjectTemplate.setPosition -0.276/0.368/0.546
ObjectTemplate.setRotation 0/50/0
rem -------------------------------------


rem *** lodKubel_kingCockpit ***
ObjectTemplate.create LodObject lodKubel_kingCockpit
rem -------------------------------------
ObjectTemplate.addTemplate Kubel_kingCockpitExternal
ObjectTemplate.addTemplate Kubel_kingCockpitInternal
ObjectTemplate.setPosition 0/-0.249/-0.433
rem -------------------------------------
ObjectTemplate.lodSelector Kubel_kingCockpitSelector


rem *** Kubel_kingCockpitExternal ***
ObjectTemplate.create SimpleObject Kubel_kingCockpitExternal
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry Kubel_king_Hull_M1


rem *** Kubel_kingCockpitInternal ***
ObjectTemplate.create Bundle Kubel_kingCockpitInternal
ObjectTemplate.geometry Kubel_king_1P_M1


rem *** Kubel_kingCockpitSelector ***
LodSelectorTemplate.create DistCompareSelector Kubel_kingCockpitSelector
LodSelectorTemplate.addLodDistance 1
LodSelectorTemplate.addLodComparison 0.5


rem *** Kubel_kingCamera ***
ObjectTemplate.create Camera Kubel_kingCamera
ObjectTemplate.setMinRotation -110/-40/0
ObjectTemplate.setMaxRotation 110/10/0
ObjectTemplate.setPivotPosition 0/0.25/0.3
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY


rem *** Kubel_kingSeat ***
ObjectTemplate.create SeatObject Kubel_kingSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside


rem *** Kubel_kingEntry ***
ObjectTemplate.create EntryPoint Kubel_kingEntry
ObjectTemplate.setEntryRadius 2.4


rem *** Kubel_kingPassangerSeat ***
ObjectTemplate.create PlayerControlObject Kubel_kingPassangerSeat
ObjectTemplate.setNetworkableInfo Kubel_kingBodyInfo
ObjectTemplate.aiTemplate Kubel_kingPassenger
rem -------------------------------------
ObjectTemplate.addTemplate Kubel_kingEntry
ObjectTemplate.setPosition -0.3/0/1
ObjectTemplate.addTemplate Kubel_kingEntry
ObjectTemplate.setPosition -0.3/0/-1
ObjectTemplate.addTemplate Kubel_kingCamera
ObjectTemplate.setPosition 0/0.6/-0.4
ObjectTemplate.addTemplate Kubel_kingPassengerSeat
ObjectTemplate.setPosition 0/0.25/0.1
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 1.5/0/0 0/0/0
ObjectTemplate.GUIIndex 72
ObjectTemplate.setVehicleIcon "Vehicle/Icon_kubel.tga"
ObjectTemplate.setVehicleIconPos 40/90
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1


rem *** Kubel_kingEntry2 ***
ObjectTemplate.create EntryPoint Kubel_kingEntry2
ObjectTemplate.setEntryRadius 1.8


rem *** Kubel_kingPassengerSeat ***
ObjectTemplate.create SeatObject Kubel_kingPassengerSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside
ObjectTemplate.seatAnimationUpperBody Ub_PassengerInKubel_king
ObjectTemplate.seatAnimationLowerBody Lb_PassengerInKubel_king


rem *** Kubel_kingFrontWheelL ***
ObjectTemplate.create RotationalBundle Kubel_kingFrontWheelL
ObjectTemplate.setNetworkableInfo Kubel_kingSteeringInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Kubel_kingFrontSpringL
ObjectTemplate.setPosition 0/-0.425/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 200/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1


rem *** Kubel_kingFrontWheelR ***
ObjectTemplate.create RotationalBundle Kubel_kingFrontWheelR
ObjectTemplate.setNetworkableInfo Kubel_kingSteeringInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate Kubel_kingFrontSpringR
ObjectTemplate.setPosition 0/-0.425/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 200/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1


rem *** Kubel_kingSteering ***
ObjectTemplate.create RotationalBundle Kubel_kingSteering
ObjectTemplate.setNetworkableInfo Kubel_kingSteeringInfo
rem -------------------------------------
ObjectTemplate.addTemplate lodKubel_kingSteering
ObjectTemplate.addTemplate Kubel_kingSteeringDummy
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-60
ObjectTemplate.setMaxRotation 0/0/60
ObjectTemplate.setMaxSpeed 0/0/480
ObjectTemplate.setAcceleration 0/0/-240
ObjectTemplate.setInputToRoll c_PIYaw
ObjectTemplate.setAutomaticReset 1


rem *** lodKubel_kingSteering ***
ObjectTemplate.create LodObject lodKubel_kingSteering
rem -------------------------------------
ObjectTemplate.addTemplate Kubel_kingHighRSteering
ObjectTemplate.addTemplate Kubel_kingLowSteering
rem -------------------------------------
ObjectTemplate.lodSelector Kubel_kingSteeringSelector


rem *** Kubel_kingHighRSteering ***
ObjectTemplate.create SimpleObject Kubel_kingHighRSteering
ObjectTemplate.geometry Kubel_king_1P_Steering_M1


rem *** Kubel_kingLowSteering ***
ObjectTemplate.create SimpleObject Kubel_kingLowSteering
ObjectTemplate.geometry Kubel_king_Steering_M1
LodSelectorTemplate.create DistanceSelector Kubel_kingSteeringSelector
LodSelectorTemplate.addLodDistance 10


rem *** Kubel_kingSteeringDummy ***
ObjectTemplate.create AnimatedBundle Kubel_kingSteeringDummy
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.2/-0.06/-0.25 -80/60/50
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.2/-0.06/-0.25 -80/-60/50


rem *** Kubel_kingSimple ***
ObjectTemplate.create SimpleObject Kubel_kingSimple
ObjectTemplate.geometry Kubel_king_Hull_L1

rem *** Kubel_kingWreck ***
ObjectTemplate.create SimpleObject Kubel_kingWreck
ObjectTemplate.geometry Wreck_Kubel_m1

rem *** Kubel_kingLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 Kubel_kingLodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 135