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archives/bf1942/levels/streets_parcours_challenge.rfa
bf1942/levels/streets_parcours_challenge/Objects/r332/Sounds/shellbounce.ssc
#templateLevel HIGH ###################### ### Shell Bounce 1 ### ###################### load @ROOT/Sound/@RTD/shell1.wav minDistance 2 volume 0.5 randomStartPitch 0.05 / 0.05 relativePosition -1/0/2 priority -8 *** Time Delay *** beginEffect controlDestination Volume controlSource Time envelope Ramp param 0.5 param 0.5 param 0 param 1 endEffect trigger Volume *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 5 param 10 param 1 param -1 endEffect ###################### ### Shell Bounce 2 ### ###################### load @ROOT/Sound/@RTD/shell2.wav minDistance 2 volume 0.5 randomStartPitch 0.05 / 0.05 relativePosition -1/0/2 priority -8 *** Time Delay *** beginEffect controlDestination Volume controlSource Time envelope Ramp param 0.5 param 0.5 param 0 param 1 endEffect trigger Volume *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 5 param 10 param 1 param -1 endEffect ###################### ### Shell Bounce 3 ### ###################### load @ROOT/Sound/@RTD/shell3.wav minDistance 2 volume 0.5 randomStartPitch 0.05 / 0.05 relativePosition -1/0/2 priority -8 *** Time Delay *** beginEffect controlDestination Volume controlSource Time envelope Ramp param 0.4 param 0.4 param 0 param 1 endEffect trigger Volume *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 5 param 10 param 1 param -1 endEffect randomPlay 1 #templateLevel MEDIUM load @ROOT/Sound/@RTD/silence.wav volume 0 #templateLevel LOW load @ROOT/Sound/@RTD/silence.wav volume 0