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archives/bf1942/levels/gooddaytodie_ii.rfa
bf1942/levels/gooddaytodie_ii/Conquest/ControlPointTemplates.con
rem ControlPointTemplates.con created by Battlecraft 1942
rem (C:\Program Files (x86)\EA Games\Battlefield 1942\Mods\interstate\bf1942\levels\gooddaytodie_ii/conquest/ControlPointTemplates.con)

NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

rem -----------------------------------------
rem --- axisbase ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint axisbase
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Axis_Home_Base
ObjectTemplate.radius 5
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flaguk_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- alliedbase ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint alliedbase
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Allied_Home_Base
ObjectTemplate.radius 5
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 0
ObjectTemplate.timeToGetControl 9999
ObjectTemplate.timeToLoseControl 9999
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.unableToChangeTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- point_of_no_return_unless_you_die ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint point_of_no_return_unless_you_die
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName point_of_no_return_unless_you_die
ObjectTemplate.radius 4
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 8
ObjectTemplate.timeToLoseControl 8
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flaguk_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- dauphin_dilemma ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint dauphin_dilemma
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName dauphin_dilemma
ObjectTemplate.radius 7
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 8
ObjectTemplate.timeToLoseControl 8
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flaguk_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- under_water_racer ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint under_water_racer
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName under_water_racer
ObjectTemplate.radius 6
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 8
ObjectTemplate.timeToLoseControl 8
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flaguk_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- the_final_frontier ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint the_final_frontier
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName the_final_frontier
ObjectTemplate.radius 4
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.areaValue 1
ObjectTemplate.timeToGetControl 8
ObjectTemplate.timeToLoseControl 8
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flaguk_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- spaced_out ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint spaced_out
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName spaced_out
ObjectTemplate.radius 8
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 7
ObjectTemplate.objectSpawnerId 7
ObjectTemplate.areaValue 5
ObjectTemplate.timeToGetControl 8
ObjectTemplate.timeToLoseControl 8
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flaguk_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- home_free ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint home_free
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName home_free
ObjectTemplate.radius 4
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 8
ObjectTemplate.objectSpawnerId 8
ObjectTemplate.areaValue 5
ObjectTemplate.timeToGetControl 8
ObjectTemplate.timeToLoseControl 8
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry podium
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 podium_cup
ObjectTemplate.setTeamGeometry 2 podium_cup

rem -----------------------------------------
rem --- good_god_gad ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint good_god_gad
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName good_god_gad
ObjectTemplate.radius 5
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 9
ObjectTemplate.objectSpawnerId 9
ObjectTemplate.areaValue 5
ObjectTemplate.timeToGetControl 8
ObjectTemplate.timeToLoseControl 8
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry podium
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/0.000000/0.000000
ObjectTemplate.setTeamGeometry 1 podium_cup
ObjectTemplate.setTeamGeometry 2 podium_cup

rem EndOfFile