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archives/bf1942/levels/gooddaytodie_ii.rfa
bf1942/levels/gooddaytodie_ii/objects/BritKit/Engineer/Objects.con



ObjectTemplate.create Kit GB_Engineer
ObjectTemplate.setType Engineer
ObjectTemplate.geometry Kitkingyellow
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.addTemplate glasses_yellow

ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_assault_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_alliesKnife.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_deserteagle.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_hand.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_binoculars.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_blank.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_mkwrench.tga"

ObjectTemplate.setKitIcon 4 "kits/Icon_engineer_allies_selected.tga"
ObjectTemplate.setKitName 4 "RESPAWN_ENGINEER"
ObjectTemplate.setKitActiveName 4 "RESPAWN_ACTIVE_ENGINEER"

ObjectTemplate.addTemplate nochute

ObjectTemplate.addTemplate GrenadeAxis
ObjectTemplate.addTemplate Binoculars
ObjectTemplate.addTemplate deserteagle
ObjectTemplate.addTemplate combatknife
ObjectTemplate.addTemplate RepairPack
ObjectTemplate.aiTemplate Engineer