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archives/bf1942/levels/gooddaytodie_ii.rfa
bf1942/levels/gooddaytodie_ii/objects/Sharkfrenzy/Objects.con
ObjectTemplate.create Bundle sharkfrenzy
ObjectTemplate.addTemplate sharkfrenzy_rot_m1
ObjectTemplate.addTemplate sharkfrenzy_rot_m2


ObjectTemplate.create RotationalBundle sharkfrenzy_rot_m1
ObjectTemplate.geometry sharkfin_m1

ObjectTemplate.addTemplate shark_bite_t
ObjectTemplate.setPosition 13.709/0/8.702
ObjectTemplate.addTemplate shark_bite_t
ObjectTemplate.setPosition -11.742/0/12.338
ObjectTemplate.addTemplate shark_bite_t
ObjectTemplate.setPosition -2.623/0/-8.762

ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed -110/0/0
ObjectTemplate.setAcceleration -10/0/0
ObjectTemplate.setContinousRotationSpeed -15/0/0



ObjectTemplate.create RotationalBundle sharkfrenzy_rot_m2
ObjectTemplate.geometry sharkfina_m1

ObjectTemplate.addTemplate shark_bite_t
ObjectTemplate.setPosition 10.77/0/3.028
ObjectTemplate.addTemplate shark_bite_t
ObjectTemplate.setPosition -5.518/0/-4.855
ObjectTemplate.addTemplate shark_bite_t
ObjectTemplate.setPosition -8.096/0/7.774

ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 110/0/0
ObjectTemplate.setAcceleration 10/0/0
ObjectTemplate.setContinousRotationSpeed 15/0/0


ObjectTemplate.create SupplyDepot shark_bite_t
ObjectTemplate.radius 2
ObjectTemplate.team 0
ObjectTemplate.workOnVehicles 0
ObjectTemplate.workOnSoldiers 1
rem =-1 -8 0,-4,-2,-3.5, -12
ObjectTemplate.setHealth -1 -18 0