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archives/bf1942/levels/gooddaytodie_ii.rfa
bf1942/levels/gooddaytodie_ii/objects/USKit/Scout/Objects.con
ObjectTemplate.create Kit US_Scout
ObjectTemplate.setType Scout
ObjectTemplate.setKitTeam 2
ObjectTemplate.geometry Kit_Allies_Scout
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo


ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_assault_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_alliesKnife.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_colt.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_hand.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_binoculars.tga"

ObjectTemplate.setKitIcon 0 "kits/Icon_scout_allies_selected.tga"
ObjectTemplate.setKitName 0 "RESPAWN_SCOUT"
ObjectTemplate.setKitActiveName 0 "RESPAWN_ACTIVE_SCOUT"
ObjectTemplate.addTemplate glasses_red

ObjectTemplate.addTemplate nochute

ObjectTemplate.addTemplate GrenadeAllies
ObjectTemplate.addTemplate Colt
ObjectTemplate.addTemplate KnifeAllies

ObjectTemplate.addTemplate Binoculars
ObjectTemplate.aitemplate Scout