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archives/bf1942/levels/gooddaytodie_ii.rfa
bf1942/levels/gooddaytodie_ii/objects/buggy/Objects.con
rem ******************************************************************************************
rem ** Edited using BFEdit Freeware --- http://www.gamedev.co.nz
rem ** Last saved date: 30/05/2003 00:31:20
rem ******************************************************************************************


rem *******************
rem *******************
rem *** buggy red ***
rem *******************
rem *******************
rem *******************
rem *******************
rem *******************


ObjectTemplate.create PlayerControlObject buggyred
ObjectTemplate.NameTagOffset -0.3/-0.2/0
ObjectTemplate.setNetworkableInfo buggyredBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.damageFromWater 0
ObjectTemplate.drag 1
ObjectTemplate.mass 1200
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 0.4
ObjectTemplate.exitTimer 0.75
ObjectTemplate.hitpoints 75
ObjectTemplate.maxhitpoints 75
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 6
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.explosionForceMod 10
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 30 e_willyDamage 0/1/-2.4802
ObjectTemplate.addArmorEffect 10 e_willyFire 0/0.6489/1.4461
ObjectTemplate.addArmorEffect 0 e_pneuwreckgibs 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.aiTemplate buggy

rem *** <oxygenUsagerate> <oxygenFillrate> <oxygenDamageRate> <periscopeMinDepth>
rem <periscopeMaxDepth> <maxDepth><maxDepthDamageRate> ***
ObjectTemplate.submarineData 0.02 0.03 5 0 0 1 10
rem 40 second underwater

rem -------------------------------------
ObjectTemplate.addTemplate lodbuggy
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5166/0/-0.3497 0/0/0
ObjectTemplate.GUIIndex 26
ObjectTemplate.setVehicleIcon "Vehicle/Icon_willy.tga"
ObjectTemplate.setVehicleIconPos 40/79
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_civcar_16x16.tga"
rem ObjectTemplate.setMinimapIconSize 0
ObjectTemplate.hasRestrictedExit 1



rem *** lodbuggy ***
ObjectTemplate.create LodObject lodbuggy
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate buggyComplex
ObjectTemplate.addTemplate buggySimple
ObjectTemplate.addTemplate buggyWreck
rem -------------------------------------
ObjectTemplate.lodSelector buggyLodSelector


rem *** buggyComplex ***
ObjectTemplate.create Bundle buggyComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodbuggyCockpit

ObjectTemplate.addTemplate skinred

ObjectTemplate.addTemplate buggyCamera
ObjectTemplate.setPosition 0/0.7943/-0.1117

ObjectTemplate.addTemplate buggySeat
ObjectTemplate.setPosition 0/0.3059/-0.2097
ObjectTemplate.setRotation 0/-5/0

ObjectTemplate.addTemplate buggyEntry
ObjectTemplate.setPosition -1.5166/0/-0.3497



ObjectTemplate.addTemplate buggyoleopneumatic1
ObjectTemplate.setPosition 0/0/0


ObjectTemplate.addTemplate buggySteeringDummy
ObjectTemplate.setPosition 0/0.1447/0.8857
ObjectTemplate.setRotation 0/25/0


ObjectTemplate.addTemplate e_WaterFront
ObjectTemplate.setPosition 0/0/3.4

ObjectTemplate.addTemplate e_WaterBackamphibious
ObjectTemplate.setPosition 0/0/-4

ObjectTemplate.addTemplate carammo
ObjectTemplate.setPosition 0/0/0

rem ObjectTemplate.addTemplate engine_turbo
rem ObjectTemplate.setPosition 0/0/0


rem -------------------------------------








rem *** buggyoleopneumatic1 ***
ObjectTemplate.create RotationalBundle buggyoleopneumatic1
rem ObjectTemplate.setNetworkableInfo buggyBodyInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript Sounds/dai_Ramp.ssc
rem -------------------------------------
ObjectTemplate.addTemplate buggyoleopneumatic2
ObjectTemplate.setPosition 0/0/0.5
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/10/0
ObjectTemplate.setMaxSpeed 0/45/0
ObjectTemplate.setAcceleration 0/1000/0
ObjectTemplate.setInputToPitch c_PIPitch


rem *** buggyoleopneumatic2 ***
ObjectTemplate.create RotationalBundle buggyoleopneumatic2
rem ObjectTemplate.setNetworkableInfo buggyBodyInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript Sounds/dai_Ramp.ssc
rem -------------------------------------
ObjectTemplate.addTemplate buggyoleopneumatic3
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-20/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/-2000/0
ObjectTemplate.setInputToPitch c_PIPitch


rem *** buggyoleopneumatic3 ***
ObjectTemplate.create RotationalBundle buggyoleopneumatic3
rem ObjectTemplate.setNetworkableInfo buggyBodyInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript Sounds/dai_Ramp.ssc
rem -------------------------------------
ObjectTemplate.addTemplate buggyEngine
ObjectTemplate.setPosition 0/0/-0.5
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/10/0
ObjectTemplate.setMaxSpeed 0/45/0
ObjectTemplate.setAcceleration 0/1000/0
ObjectTemplate.setInputToPitch c_PIPitch






rem *** lodbuggyCockpit ***
ObjectTemplate.create LodObject lodbuggyCockpit
rem -------------------------------------
ObjectTemplate.addTemplate buggyCockpitExternal
ObjectTemplate.addTemplate buggyCockpitInternal
rem -------------------------------------
ObjectTemplate.lodSelector buggyCockpitSelector1


rem *** buggyCockpitExternal ***
ObjectTemplate.create SimpleObject buggyCockpitExternal


ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry buggy_Hull


rem *** buggyCockpitInternal ***
ObjectTemplate.create Bundle buggyCockpitInternal
ObjectTemplate.geometry buggy_Hul_indoor



rem *** buggyCockpitSelector ***
LodSelectorTemplate.create DistCompareSelector buggyCockpitSelector1
LodSelectorTemplate.addLodDistance 3.05
LodSelectorTemplate.addLodComparison 0.5




rem *** buggyCamera ***
ObjectTemplate.create Camera buggyCamera
ObjectTemplate.setMinRotation -90/-20/0
ObjectTemplate.setMaxRotation 90/20/0
ObjectTemplate.setPivotPosition 0/0/0
ObjectTemplate.setMaxSpeed 120/120/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY



rem *** buggySeat ***
ObjectTemplate.create SeatObject buggySeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier


rem *** buggyEntry ***
ObjectTemplate.create EntryPoint buggyEntry
ObjectTemplate.setEntryRadius 1.5




rem *** Chi-ha_TrackL ***
ObjectTemplate.create AnimatedBundle buggyTrackL
ObjectTemplate.loadSoundScript Sounds/ChihaTrackL.ssc
ObjectTemplate.geometry buggyLeftTrack
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.createSkeleton animations/Chi-ha_TrackL.ske
ObjectTemplate.setAnimatedTextureSpeed 0.005/0
rem -------------------------------------
ObjectTemplate.addTemplate buggyWheelL1
ObjectTemplate.setPosition -0.15/0.24/2.4
ObjectTemplate.addTemplate buggyWheelL2Dummy
ObjectTemplate.setPosition -0.162/-0.349/-1.73
ObjectTemplate.useAsBone 0/-0.1/0
ObjectTemplate.setBoneOriginOffset 0/-0.3/0
ObjectTemplate.addTemplate buggyWheelL2
ObjectTemplate.setPosition -0.162/-0.349/-1.028
ObjectTemplate.useAsBone 0/-0.1/0
ObjectTemplate.setBoneOriginOffset 0/-0.3/0
ObjectTemplate.addTemplate buggyWheelL2DummySmoke
ObjectTemplate.setPosition -0.162/-0.349/-0.303
ObjectTemplate.useAsBone 0/-0.1/0
ObjectTemplate.setBoneOriginOffset 0/-0.3/0
ObjectTemplate.addTemplate buggyWheelL2Dummy
ObjectTemplate.setPosition -0.162/-0.349/0.333
ObjectTemplate.useAsBone 0/-0.1/0
ObjectTemplate.setBoneOriginOffset 0/-0.3/0
ObjectTemplate.addTemplate buggyWheelL2
ObjectTemplate.setPosition -0.162/-0.349/1.049
ObjectTemplate.useAsBone 0/-0.1/0
ObjectTemplate.setBoneOriginOffset 0/-0.3/0
ObjectTemplate.addTemplate buggyWheelL2Dummy
ObjectTemplate.setPosition -0.162/-0.349/1.773
ObjectTemplate.useAsBone 0/-0.1/0
ObjectTemplate.setBoneOriginOffset 0/-0.3/0
ObjectTemplate.addTemplate buggyWheelL3
ObjectTemplate.setPosition -0.053/0.15/-2.376
ObjectTemplate.addTemplate buggyWheelL4
ObjectTemplate.setPosition -0.162/0.336/1.407
ObjectTemplate.addTemplate buggyWheelL4
ObjectTemplate.setPosition -0.162/0.31/-1.428
ObjectTemplate.addTemplate buggyWheelL5
ObjectTemplate.setPosition -0.162/0.371/0.004
rem -------------------------------------

rem *** Chi-ha_WheelL1 ***
ObjectTemplate.create SimpleObject buggyWheelL1
ObjectTemplate.geometry buggyLeft_Whe1_m1
ObjectTemplate.hasResponsePhysics 1


rem *** Chi-ha_WheelL3 ***
ObjectTemplate.create SimpleObject buggyWheelL3
ObjectTemplate.geometry buggyLeft_Whe3_m1
ObjectTemplate.hasResponsePhysics 1


rem *** Chi-ha_WheelL4 ***
ObjectTemplate.create SimpleObject buggyWheelL4
ObjectTemplate.geometry buggyLeft_Whe4_m1
ObjectTemplate.hasResponsePhysics 1


rem *** Chi-ha_WheelL5 ***
ObjectTemplate.create SimpleObject buggyWheelL5
ObjectTemplate.geometry buggyLeft_Whe5_m1
ObjectTemplate.hasResponsePhysics 1


rem *** Chi-ha_TrackR ***
ObjectTemplate.create AnimatedBundle buggyTrackR
ObjectTemplate.loadSoundScript Sounds/ChihaTrackR.ssc
ObjectTemplate.geometry buggyRightTrack
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.createSkeleton animations/Chi-ha_TrackR.ske
ObjectTemplate.setAnimatedTextureSpeed 0.005/0
rem -------------------------------------
ObjectTemplate.addTemplate buggyWheelR1
ObjectTemplate.setPosition 0.15/0.24/2.4
ObjectTemplate.addTemplate buggyWheelR2Dummy
ObjectTemplate.setPosition 0.163/-0.349/-1.73
ObjectTemplate.useAsBone 0/-0.1/0
ObjectTemplate.setBoneOriginOffset 0/-0.3/0
ObjectTemplate.addTemplate buggyWheelR2
ObjectTemplate.setPosition 0.163/-0.349/-1.028
ObjectTemplate.useAsBone 0/-0.1/0
ObjectTemplate.setBoneOriginOffset 0/-0.3/0
ObjectTemplate.addTemplate buggyWheelR2DummySmoke
ObjectTemplate.setPosition 0.163/-0.349/-0.303
ObjectTemplate.useAsBone 0/-0.1/0
ObjectTemplate.setBoneOriginOffset 0/-0.3/0
ObjectTemplate.addTemplate buggyWheelR2Dummy
ObjectTemplate.setPosition 0.163/-0.349/0.333
ObjectTemplate.useAsBone 0/-0.1/0
ObjectTemplate.setBoneOriginOffset 0/-0.3/0
ObjectTemplate.addTemplate buggyWheelR2
ObjectTemplate.setPosition 0.163/-0.349/1.049
ObjectTemplate.useAsBone 0/-0.1/0
ObjectTemplate.setBoneOriginOffset 0/-0.3/0
ObjectTemplate.addTemplate buggyWheelR2Dummy
ObjectTemplate.setPosition 0.163/-0.349/1.773
ObjectTemplate.useAsBone 0/-0.1/0
ObjectTemplate.setBoneOriginOffset 0/-0.3/0
ObjectTemplate.addTemplate buggyWheelR3
ObjectTemplate.setPosition 0.054/0.15/-2.376
ObjectTemplate.addTemplate buggyWheelR4
ObjectTemplate.setPosition 0.163/0.336/1.407
ObjectTemplate.addTemplate buggyWheelR4
ObjectTemplate.setPosition 0.163/0.31/-1.428
ObjectTemplate.addTemplate buggyWheelR5
ObjectTemplate.setPosition 0.163/0.371/0.004
rem -------------------------------------

rem *** Chi-ha_WheelR1 ***
ObjectTemplate.create SimpleObject buggyWheelR1
ObjectTemplate.geometry buggyRight_Whe1_m1
ObjectTemplate.hasResponsePhysics 1


rem *** Chi-ha_WheelR3 ***
ObjectTemplate.create SimpleObject buggyWheelR3
ObjectTemplate.geometry buggyRight_Whe3_m1
ObjectTemplate.hasResponsePhysics 1


rem *** Chi-ha_WheelR4 ***
ObjectTemplate.create SimpleObject buggyWheelR4
ObjectTemplate.geometry buggyRight_Whe4_m1
ObjectTemplate.hasResponsePhysics 1


rem *** Chi-ha_WheelR5 ***
ObjectTemplate.create SimpleObject buggyWheelR5
ObjectTemplate.geometry buggyRight_Whe5_m1
ObjectTemplate.hasResponsePhysics 1





rem *************** Steering Wheel ********************
rem *** buggySteeringDummy ***
ObjectTemplate.create AnimatedBundle buggySteeringDummy
rem -------------------------------------
ObjectTemplate.addTemplate buggySteering
rem -------------------------------------
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.17/0.1/-0.75 -60/130/30
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.2/0.1/-0.74 -100/-130/30


rem *** buggySteering ***
ObjectTemplate.create RotationalBundle buggySteering
ObjectTemplate.setNetworkableInfo buggySteeringInfo
rem -------------------------------------
ObjectTemplate.addTemplate lodbuggySteering
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-50
ObjectTemplate.setMaxRotation 0/0/50
ObjectTemplate.setMaxSpeed 0/0/180
ObjectTemplate.setAcceleration 0/0/-180
ObjectTemplate.setInputToRoll c_PIYaw
ObjectTemplate.setAutomaticReset 1


rem *** lodbuggySteering ***
ObjectTemplate.create LodObject lodbuggySteering
rem -------------------------------------
ObjectTemplate.addTemplate buggySteeringHigh
ObjectTemplate.addTemplate buggySteeringLow
rem -------------------------------------
ObjectTemplate.lodSelector buggySteeringSelector


rem *** buggySteeringHigh ***
ObjectTemplate.create SimpleObject buggySteeringHigh
ObjectTemplate.geometry buggy_indoor_steering


rem *** buggySteeringLow ***
ObjectTemplate.create SimpleObject buggySteeringLow
ObjectTemplate.geometry buggy_steering


LodSelectorTemplate.create DistanceSelector buggySteeringSelector
LodSelectorTemplate.addLodDistance 10
rem *************** END Steering Wheel ********************







rem *** buggySimple ***
ObjectTemplate.create SimpleObject buggySimple
ObjectTemplate.geometry buggy_Hull_Low
ObjectTemplate.addTemplate skinred


rem *** buggyWreck ***
ObjectTemplate.create SimpleObject buggyWreck
ObjectTemplate.geometry buggy_Hull_Wreck


rem *** skinred ***
ObjectTemplate.create SimpleObject skinred
ObjectTemplate.geometry skinred


ObjectTemplate.create SimpleObject skinblue
ObjectTemplate.geometry skinblue

ObjectTemplate.create SimpleObject skingreen
ObjectTemplate.geometry skingreen

ObjectTemplate.create SimpleObject skinyellow
ObjectTemplate.geometry skinyellow



rem *** buggyLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 buggyLodSelector
LodSelectorTemplate.hasDestroyedLod 1

LodSelectorTemplate.addLodDistance 300







rem *******************
rem *******************
rem *** buggy blue ***
rem *******************
rem *******************
rem *******************
rem *******************
rem *******************


ObjectTemplate.create PlayerControlObject buggyblue
ObjectTemplate.NameTagOffset -0.3/-0.2/0
ObjectTemplate.setNetworkableInfo buggyblueBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.damageFromWater 0
ObjectTemplate.drag 1
ObjectTemplate.mass 1200
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 0.4
ObjectTemplate.exitTimer 0.75
ObjectTemplate.hitpoints 75
ObjectTemplate.maxhitpoints 75
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 6
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.explosionForceMod 10
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 30 e_willyDamage 0/1/-2.4802
ObjectTemplate.addArmorEffect 10 e_willyFire 0/0.6489/1.4461
ObjectTemplate.addArmorEffect 0 e_pneuwreckgibs 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.aiTemplate buggy

rem *** <oxygenUsagerate> <oxygenFillrate> <oxygenDamageRate> <periscopeMinDepth>
rem <periscopeMaxDepth> <maxDepth><maxDepthDamageRate> ***
ObjectTemplate.submarineData 0.02 0.03 5 0 0 1 10
rem 40 second underwater

rem -------------------------------------
ObjectTemplate.addTemplate lodbuggyblue
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5166/0/-0.3497 0/0/0
ObjectTemplate.GUIIndex 26
ObjectTemplate.setVehicleIcon "Vehicle/Icon_willy.tga"
ObjectTemplate.setVehicleIconPos 40/79
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_civcar_16x16.tga"
rem ObjectTemplate.setMinimapIconSize 0
ObjectTemplate.hasRestrictedExit 1



rem *** lodbuggy ***
ObjectTemplate.create LodObject lodbuggyblue
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate buggyblueComplex
ObjectTemplate.addTemplate buggyblueSimple
ObjectTemplate.addTemplate buggyWreck
rem -------------------------------------
ObjectTemplate.lodSelector buggyLodSelector


rem *** buggyComplex ***
ObjectTemplate.create Bundle buggyblueComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodbuggyCockpit

ObjectTemplate.addTemplate skinblue

ObjectTemplate.addTemplate buggyCamera
ObjectTemplate.setPosition 0/0.7943/-0.1117

ObjectTemplate.addTemplate buggySeat
ObjectTemplate.setPosition 0/0.3059/-0.2097
ObjectTemplate.setRotation 0/-5/0

ObjectTemplate.addTemplate buggyEntry
ObjectTemplate.setPosition -1.5166/0/-0.3497



ObjectTemplate.addTemplate buggyoleopneumatic1
ObjectTemplate.setPosition 0/0/0


ObjectTemplate.addTemplate buggySteeringDummy
ObjectTemplate.setPosition 0/0.1447/0.8857
ObjectTemplate.setRotation 0/25/0


ObjectTemplate.addTemplate e_WaterFront
ObjectTemplate.setPosition 0/0/3.4

ObjectTemplate.addTemplate e_WaterBackamphibious
ObjectTemplate.setPosition 0/0/-4

ObjectTemplate.addTemplate carammo
ObjectTemplate.setPosition 0/0/0

rem ObjectTemplate.addTemplate engine_turbo
rem ObjectTemplate.setPosition 0/0/0


rem -------------------------------------








rem *** buggyoleopneumatic1 ***
ObjectTemplate.create RotationalBundle buggyoleopneumatic1
rem ObjectTemplate.setNetworkableInfo buggyBodyInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript Sounds/dai_Ramp.ssc
rem -------------------------------------
ObjectTemplate.addTemplate buggyoleopneumatic2
ObjectTemplate.setPosition 0/0/0.5
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/10/0
ObjectTemplate.setMaxSpeed 0/45/0
ObjectTemplate.setAcceleration 0/1000/0
ObjectTemplate.setInputToPitch c_PIPitch


rem *** buggyoleopneumatic2 ***
ObjectTemplate.create RotationalBundle buggyoleopneumatic2
rem ObjectTemplate.setNetworkableInfo buggyBodyInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript Sounds/dai_Ramp.ssc
rem -------------------------------------
ObjectTemplate.addTemplate buggyoleopneumatic3
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-20/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/-2000/0
ObjectTemplate.setInputToPitch c_PIPitch


rem *** buggyoleopneumatic3 ***
ObjectTemplate.create RotationalBundle buggyoleopneumatic3
rem ObjectTemplate.setNetworkableInfo buggyBodyInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript Sounds/dai_Ramp.ssc
rem -------------------------------------
ObjectTemplate.addTemplate buggyEngine
ObjectTemplate.setPosition 0/0/-0.5
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/10/0
ObjectTemplate.setMaxSpeed 0/45/0
ObjectTemplate.setAcceleration 0/1000/0
ObjectTemplate.setInputToPitch c_PIPitch






rem *** lodbuggyCockpit ***
ObjectTemplate.create LodObject lodbuggyCockpit
rem -------------------------------------
ObjectTemplate.addTemplate buggyCockpitExternal
ObjectTemplate.addTemplate buggyCockpitInternal
rem -------------------------------------
ObjectTemplate.lodSelector buggyCockpitSelector1


rem *** buggyCockpitExternal ***
ObjectTemplate.create SimpleObject buggyCockpitExternal


ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry buggy_Hull


rem *** buggyCockpitInternal ***
ObjectTemplate.create Bundle buggyCockpitInternal
ObjectTemplate.geometry buggy_Hul_indoor



rem *** buggyCockpitSelector ***
LodSelectorTemplate.create DistCompareSelector buggyCockpitSelector1
LodSelectorTemplate.addLodDistance 3.05
LodSelectorTemplate.addLodComparison 0.5




rem *** buggyCamera ***
ObjectTemplate.create Camera buggyCamera
ObjectTemplate.setMinRotation -90/-20/0
ObjectTemplate.setMaxRotation 90/20/0
ObjectTemplate.setPivotPosition 0/0/0
ObjectTemplate.setMaxSpeed 120/120/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY



rem *** buggySeat ***
ObjectTemplate.create SeatObject buggySeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier


rem *** buggyEntry ***
ObjectTemplate.create EntryPoint buggyEntry
ObjectTemplate.setEntryRadius 1.5






rem *************** Steering Wheel ********************
rem *** buggySteeringDummy ***
ObjectTemplate.create AnimatedBundle buggySteeringDummy
rem -------------------------------------
ObjectTemplate.addTemplate buggySteering
rem -------------------------------------
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.17/0.1/-0.75 -60/130/30
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.2/0.1/-0.74 -100/-130/30


rem *** buggySteering ***
ObjectTemplate.create RotationalBundle buggySteering
ObjectTemplate.setNetworkableInfo buggySteeringInfo
rem -------------------------------------
ObjectTemplate.addTemplate lodbuggySteering
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-50
ObjectTemplate.setMaxRotation 0/0/50
ObjectTemplate.setMaxSpeed 0/0/180
ObjectTemplate.setAcceleration 0/0/-180
ObjectTemplate.setInputToRoll c_PIYaw
ObjectTemplate.setAutomaticReset 1


rem *** lodbuggySteering ***
ObjectTemplate.create LodObject lodbuggySteering
rem -------------------------------------
ObjectTemplate.addTemplate buggySteeringHigh
ObjectTemplate.addTemplate buggySteeringLow
rem -------------------------------------
ObjectTemplate.lodSelector buggySteeringSelector


rem *** buggySteeringHigh ***
ObjectTemplate.create SimpleObject buggySteeringHigh
ObjectTemplate.geometry buggy_indoor_steering


rem *** buggySteeringLow ***
ObjectTemplate.create SimpleObject buggySteeringLow
ObjectTemplate.geometry buggy_steering


LodSelectorTemplate.create DistanceSelector buggySteeringSelector
LodSelectorTemplate.addLodDistance 10
rem *************** END Steering Wheel ********************







rem *** buggySimple ***
ObjectTemplate.create SimpleObject buggyblueSimple
ObjectTemplate.geometry buggy_Hull_Low
ObjectTemplate.addTemplate skinblue


rem *** buggyWreck ***
ObjectTemplate.create SimpleObject buggyWreck
ObjectTemplate.geometry buggy_Hull_Wreck


rem *** skinred ***
ObjectTemplate.create SimpleObject skinred
ObjectTemplate.geometry skinred


ObjectTemplate.create SimpleObject skinblue
ObjectTemplate.geometry skinblue

ObjectTemplate.create SimpleObject skingreen
ObjectTemplate.geometry skingreen

ObjectTemplate.create SimpleObject skinyellow
ObjectTemplate.geometry skinyellow



rem *** buggyLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 buggyLodSelector
LodSelectorTemplate.hasDestroyedLod 1

LodSelectorTemplate.addLodDistance 300



rem *******************
rem *******************
rem *** buggy green ***
rem *******************
rem *******************
rem *******************
rem *******************
rem *******************


ObjectTemplate.create PlayerControlObject buggygreen
ObjectTemplate.NameTagOffset -0.3/-0.2/0
ObjectTemplate.setNetworkableInfo buggygreenBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.damageFromWater 0
ObjectTemplate.drag 1
ObjectTemplate.mass 1200
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 0.4
ObjectTemplate.exitTimer 0.75
ObjectTemplate.hitpoints 75
ObjectTemplate.maxhitpoints 75
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 6
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.explosionForceMod 10
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 30 e_willyDamage 0/1/-2.4802
ObjectTemplate.addArmorEffect 10 e_willyFire 0/0.6489/1.4461
ObjectTemplate.addArmorEffect 0 e_pneuwreckgibs 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.aiTemplate buggy

rem *** <oxygenUsagerate> <oxygenFillrate> <oxygenDamageRate> <periscopeMinDepth>
rem <periscopeMaxDepth> <maxDepth><maxDepthDamageRate> ***
ObjectTemplate.submarineData 0.02 0.03 5 0 0 1 10
rem 40 second underwater

rem -------------------------------------
ObjectTemplate.addTemplate lodbuggygreen
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5166/0/-0.3497 0/0/0
ObjectTemplate.GUIIndex 26
ObjectTemplate.setVehicleIcon "Vehicle/Icon_willy.tga"
ObjectTemplate.setVehicleIconPos 40/79
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_civcar_16x16.tga"
rem ObjectTemplate.setMinimapIconSize 0
ObjectTemplate.hasRestrictedExit 1



rem *** lodbuggy ***
ObjectTemplate.create LodObject lodbuggygreen
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate buggygreenComplex
ObjectTemplate.addTemplate buggygreenSimple
ObjectTemplate.addTemplate buggyWreck
rem -------------------------------------
ObjectTemplate.lodSelector buggyLodSelector


rem *** buggyComplex ***
ObjectTemplate.create Bundle buggygreenComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodbuggyCockpit

ObjectTemplate.addTemplate skingreen

ObjectTemplate.addTemplate buggyCamera
ObjectTemplate.setPosition 0/0.7943/-0.1117

ObjectTemplate.addTemplate buggySeat
ObjectTemplate.setPosition 0/0.3059/-0.2097
ObjectTemplate.setRotation 0/-5/0

ObjectTemplate.addTemplate buggyEntry
ObjectTemplate.setPosition -1.5166/0/-0.3497



ObjectTemplate.addTemplate buggyoleopneumatic1
ObjectTemplate.setPosition 0/0/0


ObjectTemplate.addTemplate buggySteeringDummy
ObjectTemplate.setPosition 0/0.1447/0.8857
ObjectTemplate.setRotation 0/25/0


ObjectTemplate.addTemplate e_WaterFront
ObjectTemplate.setPosition 0/0/3.4

ObjectTemplate.addTemplate e_WaterBackamphibious
ObjectTemplate.setPosition 0/0/-4

ObjectTemplate.addTemplate carammo
ObjectTemplate.setPosition 0/0/0

rem ObjectTemplate.addTemplate engine_turbo
rem ObjectTemplate.setPosition 0/0/0


rem -------------------------------------








rem *** buggyoleopneumatic1 ***
ObjectTemplate.create RotationalBundle buggyoleopneumatic1
rem ObjectTemplate.setNetworkableInfo buggyBodyInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript Sounds/dai_Ramp.ssc
rem -------------------------------------
ObjectTemplate.addTemplate buggyoleopneumatic2
ObjectTemplate.setPosition 0/0/0.5
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/10/0
ObjectTemplate.setMaxSpeed 0/45/0
ObjectTemplate.setAcceleration 0/1000/0
ObjectTemplate.setInputToPitch c_PIPitch


rem *** buggyoleopneumatic2 ***
ObjectTemplate.create RotationalBundle buggyoleopneumatic2
rem ObjectTemplate.setNetworkableInfo buggyBodyInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript Sounds/dai_Ramp.ssc
rem -------------------------------------
ObjectTemplate.addTemplate buggyoleopneumatic3
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-20/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/-2000/0
ObjectTemplate.setInputToPitch c_PIPitch


rem *** buggyoleopneumatic3 ***
ObjectTemplate.create RotationalBundle buggyoleopneumatic3
rem ObjectTemplate.setNetworkableInfo buggyBodyInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript Sounds/dai_Ramp.ssc
rem -------------------------------------
ObjectTemplate.addTemplate buggyEngine
ObjectTemplate.setPosition 0/0/-0.5
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/10/0
ObjectTemplate.setMaxSpeed 0/45/0
ObjectTemplate.setAcceleration 0/1000/0
ObjectTemplate.setInputToPitch c_PIPitch






rem *** lodbuggyCockpit ***
ObjectTemplate.create LodObject lodbuggyCockpit
rem -------------------------------------
ObjectTemplate.addTemplate buggyCockpitExternal
ObjectTemplate.addTemplate buggyCockpitInternal
rem -------------------------------------
ObjectTemplate.lodSelector buggyCockpitSelector1


rem *** buggyCockpitExternal ***
ObjectTemplate.create SimpleObject buggyCockpitExternal


ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry buggy_Hull


rem *** buggyCockpitInternal ***
ObjectTemplate.create Bundle buggyCockpitInternal
ObjectTemplate.geometry buggy_Hul_indoor



rem *** buggyCockpitSelector ***
LodSelectorTemplate.create DistCompareSelector buggyCockpitSelector1
LodSelectorTemplate.addLodDistance 3.05
LodSelectorTemplate.addLodComparison 0.5




rem *** buggyCamera ***
ObjectTemplate.create Camera buggyCamera
ObjectTemplate.setMinRotation -90/-20/0
ObjectTemplate.setMaxRotation 90/20/0
ObjectTemplate.setPivotPosition 0/0/0
ObjectTemplate.setMaxSpeed 120/120/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY



rem *** buggySeat ***
ObjectTemplate.create SeatObject buggySeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier


rem *** buggyEntry ***
ObjectTemplate.create EntryPoint buggyEntry
ObjectTemplate.setEntryRadius 1.5






rem *************** Steering Wheel ********************
rem *** buggySteeringDummy ***
ObjectTemplate.create AnimatedBundle buggySteeringDummy
rem -------------------------------------
ObjectTemplate.addTemplate buggySteering
rem -------------------------------------
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.17/0.1/-0.75 -60/130/30
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.2/0.1/-0.74 -100/-130/30


rem *** buggySteering ***
ObjectTemplate.create RotationalBundle buggySteering
ObjectTemplate.setNetworkableInfo buggySteeringInfo
rem -------------------------------------
ObjectTemplate.addTemplate lodbuggySteering
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-50
ObjectTemplate.setMaxRotation 0/0/50
ObjectTemplate.setMaxSpeed 0/0/180
ObjectTemplate.setAcceleration 0/0/-180
ObjectTemplate.setInputToRoll c_PIYaw
ObjectTemplate.setAutomaticReset 1


rem *** lodbuggySteering ***
ObjectTemplate.create LodObject lodbuggySteering
rem -------------------------------------
ObjectTemplate.addTemplate buggySteeringHigh
ObjectTemplate.addTemplate buggySteeringLow
rem -------------------------------------
ObjectTemplate.lodSelector buggySteeringSelector


rem *** buggySteeringHigh ***
ObjectTemplate.create SimpleObject buggySteeringHigh
ObjectTemplate.geometry buggy_indoor_steering


rem *** buggySteeringLow ***
ObjectTemplate.create SimpleObject buggySteeringLow
ObjectTemplate.geometry buggy_steering


LodSelectorTemplate.create DistanceSelector buggySteeringSelector
LodSelectorTemplate.addLodDistance 10
rem *************** END Steering Wheel ********************







rem *** buggySimple ***
ObjectTemplate.create SimpleObject buggygreenSimple
ObjectTemplate.geometry buggy_Hull_Low
ObjectTemplate.addTemplate skingreen


rem *** buggyWreck ***
ObjectTemplate.create SimpleObject buggyWreck
ObjectTemplate.geometry buggy_Hull_Wreck


rem *** skinred ***
ObjectTemplate.create SimpleObject skinred
ObjectTemplate.geometry skinred


ObjectTemplate.create SimpleObject skingreen
ObjectTemplate.geometry skingreen

ObjectTemplate.create SimpleObject skingreen
ObjectTemplate.geometry skingreen

ObjectTemplate.create SimpleObject skinyellow
ObjectTemplate.geometry skinyellow



rem *** buggyLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 buggyLodSelector
LodSelectorTemplate.hasDestroyedLod 1

LodSelectorTemplate.addLodDistance 300


rem *******************
rem *******************
rem *** buggy yellow ***
rem *******************
rem *******************
rem *******************
rem *******************
rem *******************


ObjectTemplate.create PlayerControlObject buggyyellow
ObjectTemplate.NameTagOffset -0.3/-0.2/0
ObjectTemplate.setNetworkableInfo buggyyellowBodyInfo
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.damageFromWater 0
ObjectTemplate.drag 1
ObjectTemplate.mass 1200
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 0.4
ObjectTemplate.exitTimer 0.75
ObjectTemplate.hitpoints 75
ObjectTemplate.maxhitpoints 75
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 6
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.explosionForceMod 10
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 30 e_willyDamage 0/1/-2.4802
ObjectTemplate.addArmorEffect 10 e_willyFire 0/0.6489/1.4461
ObjectTemplate.addArmorEffect 0 e_pneuwreckgibs 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.aiTemplate buggy

rem *** <oxygenUsagerate> <oxygenFillrate> <oxygenDamageRate> <periscopeMinDepth>
rem <periscopeMaxDepth> <maxDepth><maxDepthDamageRate> ***
ObjectTemplate.submarineData 0.02 0.03 5 0 0 1 10
rem 40 second underwater

rem -------------------------------------
ObjectTemplate.addTemplate lodbuggyyellow
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5166/0/-0.3497 0/0/0
ObjectTemplate.GUIIndex 26
ObjectTemplate.setVehicleIcon "Vehicle/Icon_willy.tga"
ObjectTemplate.setVehicleIconPos 40/79
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_civcar_16x16.tga"
rem ObjectTemplate.setMinimapIconSize 0
ObjectTemplate.hasRestrictedExit 1



rem *** lodbuggy ***
ObjectTemplate.create LodObject lodbuggyyellow
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate buggyyellowComplex
ObjectTemplate.addTemplate buggyyellowSimple
ObjectTemplate.addTemplate buggyWreck
rem -------------------------------------
ObjectTemplate.lodSelector buggyLodSelector


rem *** buggyComplex ***
ObjectTemplate.create Bundle buggyyellowComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodbuggyCockpit

ObjectTemplate.addTemplate skinyellow

ObjectTemplate.addTemplate buggyCamera
ObjectTemplate.setPosition 0/0.7943/-0.1117

ObjectTemplate.addTemplate buggySeat
ObjectTemplate.setPosition 0/0.3059/-0.2097
ObjectTemplate.setRotation 0/-5/0

ObjectTemplate.addTemplate buggyEntry
ObjectTemplate.setPosition -1.5166/0/-0.3497



ObjectTemplate.addTemplate buggyoleopneumatic1
ObjectTemplate.setPosition 0/0/0


ObjectTemplate.addTemplate buggySteeringDummy
ObjectTemplate.setPosition 0/0.1447/0.8857
ObjectTemplate.setRotation 0/25/0


ObjectTemplate.addTemplate e_WaterFront
ObjectTemplate.setPosition 0/0/3.4

ObjectTemplate.addTemplate e_WaterBackamphibious
ObjectTemplate.setPosition 0/0/-4

ObjectTemplate.addTemplate carammo
ObjectTemplate.setPosition 0/0/0

rem ObjectTemplate.addTemplate engine_turbo
rem ObjectTemplate.setPosition 0/0/0


rem -------------------------------------








rem *** buggyoleopneumatic1 ***
ObjectTemplate.create RotationalBundle buggyoleopneumatic1
rem ObjectTemplate.setNetworkableInfo buggyBodyInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript Sounds/dai_Ramp.ssc
rem -------------------------------------
ObjectTemplate.addTemplate buggyoleopneumatic2
ObjectTemplate.setPosition 0/0/0.5
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/10/0
ObjectTemplate.setMaxSpeed 0/45/0
ObjectTemplate.setAcceleration 0/1000/0
ObjectTemplate.setInputToPitch c_PIPitch


rem *** buggyoleopneumatic2 ***
ObjectTemplate.create RotationalBundle buggyoleopneumatic2
rem ObjectTemplate.setNetworkableInfo buggyBodyInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript Sounds/dai_Ramp.ssc
rem -------------------------------------
ObjectTemplate.addTemplate buggyoleopneumatic3
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/-20/0
ObjectTemplate.setMaxRotation 0/0/0
ObjectTemplate.setMaxSpeed 0/90/0
ObjectTemplate.setAcceleration 0/-2000/0
ObjectTemplate.setInputToPitch c_PIPitch


rem *** buggyoleopneumatic3 ***
ObjectTemplate.create RotationalBundle buggyoleopneumatic3
rem ObjectTemplate.setNetworkableInfo buggyBodyInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.loadSoundScript Sounds/dai_Ramp.ssc
rem -------------------------------------
ObjectTemplate.addTemplate buggyEngine
ObjectTemplate.setPosition 0/0/-0.5
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/10/0
ObjectTemplate.setMaxSpeed 0/45/0
ObjectTemplate.setAcceleration 0/1000/0
ObjectTemplate.setInputToPitch c_PIPitch






rem *** lodbuggyCockpit ***
ObjectTemplate.create LodObject lodbuggyCockpit
rem -------------------------------------
ObjectTemplate.addTemplate buggyCockpitExternal
ObjectTemplate.addTemplate buggyCockpitInternal
rem -------------------------------------
ObjectTemplate.lodSelector buggyCockpitSelector1


rem *** buggyCockpitExternal ***
ObjectTemplate.create SimpleObject buggyCockpitExternal


ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry buggy_Hull


rem *** buggyCockpitInternal ***
ObjectTemplate.create Bundle buggyCockpitInternal
ObjectTemplate.geometry buggy_Hul_indoor



rem *** buggyCockpitSelector ***
LodSelectorTemplate.create DistCompareSelector buggyCockpitSelector1
LodSelectorTemplate.addLodDistance 3.05
LodSelectorTemplate.addLodComparison 0.5




rem *** buggyCamera ***
ObjectTemplate.create Camera buggyCamera
ObjectTemplate.setMinRotation -90/-20/0
ObjectTemplate.setMaxRotation 90/20/0
ObjectTemplate.setPivotPosition 0/0/0
ObjectTemplate.setMaxSpeed 120/120/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY



rem *** buggySeat ***
ObjectTemplate.create SeatObject buggySeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier


rem *** buggyEntry ***
ObjectTemplate.create EntryPoint buggyEntry
ObjectTemplate.setEntryRadius 1.5




rem *************** Steering Wheel ********************
rem *** buggySteeringDummy ***
ObjectTemplate.create AnimatedBundle buggySteeringDummy
rem -------------------------------------
ObjectTemplate.addTemplate buggySteering
rem -------------------------------------
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.17/0.1/-0.75 -60/130/30
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.2/0.1/-0.74 -100/-130/30


rem *** buggySteering ***
ObjectTemplate.create RotationalBundle buggySteering
ObjectTemplate.setNetworkableInfo buggySteeringInfo
rem -------------------------------------
ObjectTemplate.addTemplate lodbuggySteering
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-50
ObjectTemplate.setMaxRotation 0/0/50
ObjectTemplate.setMaxSpeed 0/0/180
ObjectTemplate.setAcceleration 0/0/-180
ObjectTemplate.setInputToRoll c_PIYaw
ObjectTemplate.setAutomaticReset 1


rem *** lodbuggySteering ***
ObjectTemplate.create LodObject lodbuggySteering
rem -------------------------------------
ObjectTemplate.addTemplate buggySteeringHigh
ObjectTemplate.addTemplate buggySteeringLow
rem -------------------------------------
ObjectTemplate.lodSelector buggySteeringSelector


rem *** buggySteeringHigh ***
ObjectTemplate.create SimpleObject buggySteeringHigh
ObjectTemplate.geometry buggy_indoor_steering


rem *** buggySteeringLow ***
ObjectTemplate.create SimpleObject buggySteeringLow
ObjectTemplate.geometry buggy_steering


LodSelectorTemplate.create DistanceSelector buggySteeringSelector
LodSelectorTemplate.addLodDistance 10
rem *************** END Steering Wheel ********************







rem *** buggySimple ***
ObjectTemplate.create SimpleObject buggyyellowSimple
ObjectTemplate.geometry buggy_Hull_Low
ObjectTemplate.addTemplate skinyellow


rem *** buggyWreck ***
ObjectTemplate.create SimpleObject buggyWreck
ObjectTemplate.geometry buggy_Hull_Wreck


rem *** skinred ***
ObjectTemplate.create SimpleObject skinred
ObjectTemplate.geometry skinred


ObjectTemplate.create SimpleObject skinyellow
ObjectTemplate.geometry skinyellow

ObjectTemplate.create SimpleObject skinyellow
ObjectTemplate.geometry skinyellow

ObjectTemplate.create SimpleObject skinyellow
ObjectTemplate.geometry skinyellow



rem *** buggyLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 buggyLodSelector
LodSelectorTemplate.hasDestroyedLod 1

LodSelectorTemplate.addLodDistance 300