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archives/bf1942/levels/gooddaytodie_ii.rfa
bf1942/levels/gooddaytodie_ii/objects/sheep1_m1/Objects.con
rem
rem ***** Sheep by Pitmatic (how i came to do this i dont know lol im loosing IT!)
rem for gods sake give me a nice job somebody.... (that pays...)
rem

ObjectTemplate.create PlayerControlObject MK1_sheep
ObjectTemplate.NameTagOffset -0.3/-0.2/0
ObjectTemplate.setNetworkableInfo SheepBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5

ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hitpoints 40
ObjectTemplate.maxhitpoints 40
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 1
ObjectTemplate.material 45
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.damageFromWater 1

ObjectTemplate.mass 500
ObjectTemplate.drag 1.5


ObjectTemplate.criticalDamage 6
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.explosionForceMod 20
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 25 e_WillyDamage 0/1.8/-0.20
ObjectTemplate.addArmorEffect 6 e_WillyFire 0/0.5/0.4
ObjectTemplate.addArmorEffect 0 e_scrapmetal_willy 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
rem ObjectTemplate.aiTemplate Sheep
ObjectTemplate.aiTemplate Willy

ObjectTemplate.addTemplate lodSheep
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0
ObjectTemplate.GUIIndex 71
ObjectTemplate.setVehicleIcon "Vehicle/Icon_sheep1.dds"
ObjectTemplate.setVehicleIconPos 52/87
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1






ObjectTemplate.create LodObject lodSheep
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate SheepComplex
ObjectTemplate.addTemplate SheepSimple
ObjectTemplate.addTemplate SheepWreck
rem -------------------------------------
ObjectTemplate.lodSelector SheepLodSelector





ObjectTemplate.create Bundle SheepComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodSheepCockpit
ObjectTemplate.addTemplate SheepCamera
ObjectTemplate.setPosition 0/1.6/-0.8
ObjectTemplate.addTemplate SheepSeat
ObjectTemplate.setPosition 0.0/1.25/-0.3
ObjectTemplate.addTemplate SheepEntry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate SheepEntry
ObjectTemplate.setPosition 0/0/-1
rem ObjectTemplate.addTemplate SheepPassengerPCO
rem ObjectTemplate.setPosition 0/0.8/-0.2
ObjectTemplate.addTemplate SheepEngine
ObjectTemplate.setPosition 0/0.35/-0.25
ObjectTemplate.addTemplate SheepSteeringDummy
ObjectTemplate.setPosition 0.0/0.7/0.6
ObjectTemplate.setRotation 0/50/0
rem ObjectTemplate.addTemplate SheepDumyPrimaryFire
ObjectTemplate.addTemplate SheepHorn
ObjectTemplate.addTemplate stratosNO2
ObjectTemplate.setPosition 0/0.09/-1.8025
ObjectTemplate.setRotation 180/-5/0
rem -------------------------------------


ObjectTemplate.create LodObject lodSheepCockpit
rem -------------------------------------
ObjectTemplate.addTemplate SheepCockpitExternal
rem ObjectTemplate.setPosition 0/-0.95/1.25
ObjectTemplate.setRandomGeometries 2
ObjectTemplate.addTemplate SheepCockpitInternal
ObjectTemplate.setPosition 0/1.4/-1.25
rem -------------------------------------
ObjectTemplate.lodSelector SheepCockpitSelector1



ObjectTemplate.create SimpleObject SheepCockpitExternal1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry Sheep1_M1

ObjectTemplate.create SimpleObject SheepCockpitExternal2
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry Sheep2_M1





ObjectTemplate.create Bundle SheepCockpitInternal
ObjectTemplate.geometry Sheep1_M1


LodSelectorTemplate.create DistCompareSelector SheepCockpitSelector1
LodSelectorTemplate.addLodDistance 3.05
LodSelectorTemplate.addLodComparison 0.5


ObjectTemplate.create Camera SheepCamera
ObjectTemplate.setMinRotation -110/-40/0
ObjectTemplate.setMaxRotation 110/10/0
ObjectTemplate.setPivotPosition 0/0.25/0.3
ObjectTemplate.setMaxSpeed 90/90/0
ObjectTemplate.setAcceleration 5000/5000/0
ObjectTemplate.setInputToYaw c_PIMouseLookX
ObjectTemplate.setInputToPitch c_PIMouseLookY



rem *** WillySeat ***
ObjectTemplate.create SeatObject SheepSeat
ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
ObjectTemplate.seatFlags c_SeatIsOutside


rem *** WillyEntry ***
ObjectTemplate.create EntryPoint SheepEntry
ObjectTemplate.setEntryRadius 2.3



rem ObjectTemplate.create PlayerControlObject SheepPassengerPCO
rem ObjectTemplate.setNetworkableInfo SheepBodyInfo
rem ObjectTemplate.aiTemplate WillyPassenger
rem -------------------------------------

rem ObjectTemplate.addTemplate SheepEntry
rem ObjectTemplate.setPosition 0/-0.35/1.25
rem ObjectTemplate.addTemplate SheepEntry
rem ObjectTemplate.setPosition 0/-0.35/-0.75
rem ObjectTemplate.addTemplate SheepCamera
rem ObjectTemplate.setPosition 0/0.6/-0.999
rem ObjectTemplate.addTemplate SheepPassengerSeat
rem ObjectTemplate.setPosition 0/0.25/-0.499
rem -------------------------------------
rem ObjectTemplate.setSoldierExitLocation 1.5/0/-0.8 0/0/0
rem ObjectTemplate.hasRestrictedExit 1
rem ObjectTemplate.altSoldierExitPosition 5.5/0/0
rem ObjectTemplate.GUIIndex 53
rem ObjectTemplate.setVehicleIcon "Vehicle/Icon_willy.tga"
rem ObjectTemplate.setVehicleIconPos 21/84
rem ObjectTemplate.setPrimaryAmmoBar ABNone
rem ObjectTemplate.setCrossHairType CHTNone
rem ObjectTemplate.setVehicleCategory VCLand
rem ObjectTemplate.setVehicleType VTScoutCar
rem ObjectTemplate.setToolTipType TTScoutCar
rem ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
rem ObjectTemplate.hasRestrictedExit 1



rem ObjectTemplate.create SeatObject SheepPassengerSeat
rem ObjectTemplate.seatFlags c_SeatShowFullBodySoldier
rem ObjectTemplate.seatFlags c_SeatIsOutside
rem ObjectTemplate.seatAnimationUpperBody Ub_PassengerInWilly
rem ObjectTemplate.seatAnimationLowerBody Lb_PassengerInWilly





rem *** WillyFrontWheelR ***
ObjectTemplate.create RotationalBundle SheepFrontWheelR
ObjectTemplate.setNetworkableInfo SheepSteeringInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate SheepFrontSpringR
ObjectTemplate.setPosition 0/-0.599/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 200/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1


rem *** WillyFrontWheelL ***
ObjectTemplate.create RotationalBundle SheepFrontWheelL
ObjectTemplate.setNetworkableInfo SheepSteeringInfo
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate SheepFrontSpringL
ObjectTemplate.setPosition 0/-0.599/0
rem -------------------------------------
ObjectTemplate.setMinRotation -30/0/0
ObjectTemplate.setMaxRotation 30/0/0
ObjectTemplate.setMaxSpeed 200/0/0
ObjectTemplate.setAcceleration 200/0/0
ObjectTemplate.setInputToYaw c_PIYaw
ObjectTemplate.setAutomaticReset 1




rem *** WillySteeringDummy ***
ObjectTemplate.create AnimatedBundle SheepSteeringDummy
rem -------------------------------------
ObjectTemplate.addTemplate SheepSteering
rem -------------------------------------
ObjectTemplate.createSkeleton animations/UsSoldier.ske
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.24/-0.1/-0.82 -80/60/50
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.26/-0.1/-0.82 -80/-60/50


rem *** SheepSteering ***
ObjectTemplate.create RotationalBundle SheepSteering
ObjectTemplate.setNetworkableInfo SheepSteeringInfo
rem -------------------------------------
ObjectTemplate.addTemplate lodSheepSteering
rem -------------------------------------
ObjectTemplate.setMinRotation 0/0/-60
ObjectTemplate.setMaxRotation 0/0/60
ObjectTemplate.setMaxSpeed 0/0/180
ObjectTemplate.setAcceleration 0/0/-180
ObjectTemplate.setInputToRoll c_PIYaw
ObjectTemplate.setAutomaticReset 1



rem *** lodWillySteering ***
ObjectTemplate.create LodObject lodSheepSteering
rem -------------------------------------
ObjectTemplate.addTemplate SheepHighRSteering
ObjectTemplate.addTemplate SheepLowSteering
rem -------------------------------------
ObjectTemplate.lodSelector SheepSteeringSelector




rem *** WillyHighRSteering ***
ObjectTemplate.create SimpleObject SheepHighRSteering
ObjectTemplate.geometry 1P_Willy_Str_M1


rem *** WillyLowSteering ***
ObjectTemplate.create SimpleObject SheepLowSteering
ObjectTemplate.geometry Willy_Steering_M1



LodSelectorTemplate.create DistanceSelector SheepSteeringSelector
LodSelectorTemplate.addLodDistance 10



rem *** WillySimple ***
ObjectTemplate.create SimpleObject SheepSimple
ObjectTemplate.geometry Sheep1_m1


rem *** WillyWreck ***
ObjectTemplate.create SimpleObject SheepWreck
ObjectTemplate.geometry Sheepwreck_m1


rem *** WillyLodSelector ***
LodSelectorTemplate.create DistCompareSelector2 SheepLodSelector
LodSelectorTemplate.hasDestroyedLod 1
LodSelectorTemplate.addLodDistance 135



rem *********************************************************
rem          Scout Sheep :)
rem *********************************************************

ObjectTemplate.create PlayerControlObject MK1_Scout_sheep
ObjectTemplate.NameTagOffset -0.3/-0.2/0
ObjectTemplate.setNetworkableInfo SheepBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5

ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hitpoints 40
ObjectTemplate.maxhitpoints 40
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 1
ObjectTemplate.material 45
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.damageFromWater 1

ObjectTemplate.mass 1000
ObjectTemplate.drag 1.5


ObjectTemplate.criticalDamage 6
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.explosionForceMod 20
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 25 e_WillyDamage 0/1.8/-0.20
ObjectTemplate.addArmorEffect 6 e_WillyFire 0/0.5/0.4
ObjectTemplate.addArmorEffect 0 e_scrapmetal_willy 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.aiTemplate Willy

ObjectTemplate.addTemplate lodScoutSheep
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0
ObjectTemplate.setPcoId 0
ObjectTemplate.addPcoPosId 1
ObjectTemplate.addPcoPosId 30
ObjectTemplate.sonarPos 1

ObjectTemplate.GUIIndex 71
ObjectTemplate.setVehicleIcon "Vehicle/Icon_sheep1.dds"
ObjectTemplate.setVehicleIconPos 52/87
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1




ObjectTemplate.create LodObject lodScoutSheep
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate ScoutSheepComplex
ObjectTemplate.addTemplate SheepSimple
ObjectTemplate.addTemplate SheepWreck
rem -------------------------------------
ObjectTemplate.lodSelector SheepLodSelector




ObjectTemplate.create Bundle ScoutSheepComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodSheepCockpit
ObjectTemplate.addTemplate SheepCamera
ObjectTemplate.setPosition 0/1.6/-0.8
ObjectTemplate.addTemplate SheepSeat
ObjectTemplate.setPosition 0.0/1.25/-0.3
ObjectTemplate.addTemplate SheepEntry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate SheepEntry
ObjectTemplate.setPosition 0/0/-1
ObjectTemplate.addTemplate SheepEngine
ObjectTemplate.setPosition 0/0.35/-0.25
ObjectTemplate.addTemplate SheepSteeringDummy
ObjectTemplate.setPosition 0.0/0.7/0.6
ObjectTemplate.setRotation 0/50/0
rem ObjectTemplate.addTemplate SheepDumyPrimaryFire
ObjectTemplate.addTemplate SheepHorn
ObjectTemplate.addTemplate SheepRadar
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------


ObjectTemplate.create SonarObject SheepRadar
ObjectTemplate.detectionRadius 550
ObjectTemplate.enableRadarMode 1
ObjectTemplate.scanForEnemySonars c_True




rem *********************************************************
rem          Scout Sheep :)
rem *********************************************************

ObjectTemplate.create PlayerControlObject MK1_Attack_sheep
ObjectTemplate.NameTagOffset -0.3/-0.2/0
ObjectTemplate.setNetworkableInfo SheepBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5

ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hitpoints 40
ObjectTemplate.maxhitpoints 40
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 1
ObjectTemplate.material 45
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.damageFromWater 1

ObjectTemplate.mass 1000
ObjectTemplate.drag 1.5


ObjectTemplate.criticalDamage 6
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.explosionForceMod 20
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 25 e_WillyDamage 0/1.8/-0.20
ObjectTemplate.addArmorEffect 6 e_WillyFire 0/0.5/0.4
ObjectTemplate.addArmorEffect 0 e_scrapmetal_willy 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.aiTemplate Willy

ObjectTemplate.addTemplate lodAttackSheep
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0

ObjectTemplate.GUIIndex 71
ObjectTemplate.setVehicleIcon "Vehicle/Icon_sheep1.dds"
ObjectTemplate.setVehicleIconPos 52/87
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBar
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar

ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1




ObjectTemplate.create LodObject lodAttackSheep
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate AttackSheepComplex
ObjectTemplate.addTemplate SheepSimple
ObjectTemplate.addTemplate SheepWreck
rem -------------------------------------
ObjectTemplate.lodSelector SheepLodSelector




ObjectTemplate.create Bundle AttackSheepComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodSheepCockpit
ObjectTemplate.addTemplate SheepCamera
ObjectTemplate.setPosition 0/1.6/-0.8
ObjectTemplate.addTemplate SheepSeat
ObjectTemplate.setPosition 0.0/1.25/-0.3
ObjectTemplate.addTemplate SheepEntry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate SheepEntry
ObjectTemplate.setPosition 0/0/-1
ObjectTemplate.addTemplate SheepEngine
ObjectTemplate.setPosition 0/0.35/-0.25
ObjectTemplate.addTemplate SheepSteeringDummy
ObjectTemplate.setPosition 0.0/0.7/0.6
ObjectTemplate.setRotation 0/50/0
ObjectTemplate.addTemplate SheepGuns
ObjectTemplate.addTemplate SheepHorn
rem -------------------------------------























rem *********************************************************
rem          Bomber Sheep :)
rem *********************************************************

ObjectTemplate.create PlayerControlObject MK1_Airstrike_sheep
ObjectTemplate.NameTagOffset -0.3/-0.2/0
ObjectTemplate.setNetworkableInfo SheepBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5

ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hitpoints 40
ObjectTemplate.maxhitpoints 40
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 1
ObjectTemplate.material 45
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.damageFromWater 1

ObjectTemplate.mass 1000
ObjectTemplate.drag 1.5


ObjectTemplate.criticalDamage 6
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.explosionForceMod 20
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 25 e_WillyDamage 0/1.8/-0.20
ObjectTemplate.addArmorEffect 6 e_WillyFire 0/0.5/0.4
ObjectTemplate.addArmorEffect 0 e_scrapmetal_willy 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.aiTemplate Willy

ObjectTemplate.addTemplate lodAirstrikeSheep
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0

ObjectTemplate.GUIIndex 71
ObjectTemplate.setVehicleIcon "Vehicle/Icon_sheep1.dds"
ObjectTemplate.setVehicleIconPos 52/87
ObjectTemplate.setNumberOfWeaponIcons 1
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bomb.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar


ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar


ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1




ObjectTemplate.create LodObject lodAirstrikeSheep
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate AirstrikeSheepComplex
ObjectTemplate.addTemplate SheepSimple
ObjectTemplate.addTemplate SheepWreck
rem -------------------------------------
ObjectTemplate.lodSelector SheepLodSelector


ObjectTemplate.create LodObject lodAirstrikeSheepCockpit
rem -------------------------------------
ObjectTemplate.addTemplate AirstrikeSheepCockpitExternal
rem ObjectTemplate.setPosition 0/-0.95/1.25
ObjectTemplate.addTemplate SheepCockpitInternal
ObjectTemplate.setPosition 0/1.4/-1.25
rem -------------------------------------
ObjectTemplate.lodSelector SheepCockpitSelector1


ObjectTemplate.create SimpleObject AirstrikeSheepCockpitExternal
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry Sheep1_Danger_M1





ObjectTemplate.create Bundle AirstrikeSheepComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodAirstrikeSheepCockpit
ObjectTemplate.addTemplate SheepCamera
ObjectTemplate.setPosition 0/1.6/-0.8
ObjectTemplate.addTemplate SheepSeat
ObjectTemplate.setPosition 0.0/1.25/-0.3
ObjectTemplate.addTemplate SheepEntry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate SheepEntry
ObjectTemplate.setPosition 0/0/-1
ObjectTemplate.addTemplate SheepEngine
ObjectTemplate.setPosition 0/0.35/-0.25
ObjectTemplate.addTemplate SheepSteeringDummy
ObjectTemplate.setPosition 0.0/0.7/0.6
ObjectTemplate.setRotation 0/50/0
ObjectTemplate.addTemplate SheepBombRack
ObjectTemplate.addTemplate SheepHorn
rem -------------------------------------




















rem *********************************************************
rem          Supply Sheep :)
rem *********************************************************

ObjectTemplate.create PlayerControlObject MK1_Supply_sheep
ObjectTemplate.NameTagOffset -0.3/-0.2/0
ObjectTemplate.setNetworkableInfo SheepBodyInfo
ObjectTemplate.saveInSeparateFile 1
objectTemplate.cullRadiusScale 5

ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hitpoints 40
ObjectTemplate.maxhitpoints 40
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 1
ObjectTemplate.material 45
ObjectTemplate.explosionRadius 8
ObjectTemplate.explosionDamage 5
ObjectTemplate.damageFromWater 1

ObjectTemplate.mass 1000
ObjectTemplate.drag 1.5


ObjectTemplate.criticalDamage 6
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.explosionForceMod 20
ObjectTemplate.hpLostWhileUpSideDown 5
ObjectTemplate.hpLostWhileDamageFromWater 5
ObjectTemplate.addArmorEffect 25 e_WillyDamage 0/1.8/-0.20
ObjectTemplate.addArmorEffect 6 e_WillyFire 0/0.5/0.4
ObjectTemplate.addArmorEffect 0 e_scrapmetal_willy 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/1.2/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.aiTemplate Willy

ObjectTemplate.addTemplate lodSupplySheep
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation -1.5/0/0 0/0/0

ObjectTemplate.GUIIndex 71
ObjectTemplate.setVehicleIcon "Vehicle/Icon_sheep1.dds"
ObjectTemplate.setVehicleIconPos 52/87
ObjectTemplate.setNumberOfWeaponIcons 0
ObjectTemplate.setPrimaryAmmoBar ABNone
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar


ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16.tga"
ObjectTemplate.hasRestrictedExit 1




ObjectTemplate.create LodObject lodSupplySheep
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate SupplySheepComplex
ObjectTemplate.addTemplate SheepSimple
ObjectTemplate.addTemplate SheepWreck
rem -------------------------------------
ObjectTemplate.lodSelector SheepLodSelector

ObjectTemplate.create LodObject lodHealthSheepCockpit
rem -------------------------------------
ObjectTemplate.addTemplate HealthSheepCockpitExternal
rem ObjectTemplate.setPosition 0/-0.95/1.25
ObjectTemplate.addTemplate SheepCockpitInternal
ObjectTemplate.setPosition 0/1.4/-1.25
rem -------------------------------------
ObjectTemplate.lodSelector SheepCockpitSelector1


ObjectTemplate.create SimpleObject HealthSheepCockpitExternal
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.geometry Sheep1_Health_M1




ObjectTemplate.create Bundle SupplySheepComplex
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate lodHealthSheepCockpit
ObjectTemplate.addTemplate SheepCamera
ObjectTemplate.setPosition 0/1.6/-0.8
ObjectTemplate.addTemplate SheepSeat
ObjectTemplate.setPosition 0.0/1.25/-0.3
ObjectTemplate.addTemplate SheepEntry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate SheepEntry
ObjectTemplate.setPosition 0/0/-1
ObjectTemplate.addTemplate SheepEngine
ObjectTemplate.setPosition 0/0.35/-0.25
ObjectTemplate.addTemplate SheepSteeringDummy
ObjectTemplate.setPosition 0.0/0.7/0.6
ObjectTemplate.setRotation 0/50/0
ObjectTemplate.addTemplate SheepSupplyDepot
ObjectTemplate.addTemplate SheepVehicleSupplyDepot
ObjectTemplate.addTemplate SheepHorn
rem -------------------------------------



rem *** SheepSupplyDepot ***
ObjectTemplate.create SupplyDepot SheepSupplyDepot
ObjectTemplate.radius 5
rem ObjectTemplate.team 0
ObjectTemplate.setHealth -1 4.0 0
ObjectTemplate.addAmmoType 1 -1 15 0
ObjectTemplate.addAmmoType 2 -1 1.2 0
ObjectTemplate.addAmmoType 3 -1 1.2 0
ObjectTemplate.loadSoundScript ../../../Common/Sounds/SupplyDepot.ssc


rem *** SheepVehicleSupplyDepot ***
ObjectTemplate.create SupplyDepot SheepVehicleSupplyDepot
ObjectTemplate.radius 5
ObjectTemplate.setHealth 0 0 0
ObjectTemplate.addAmmoType 9 -1 20 0
ObjectTemplate.addAmmoType 10 -1 20 0
ObjectTemplate.workOnVehicles 1
ObjectTemplate.workOnSoldiers 0
ObjectTemplate.loadSoundScript ../../../Common/Sounds/SupplyDepot.ssc