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archives/bf1942/levels/gooddaytodie_ii.rfa
bf1942/levels/gooddaytodie_ii/objects/sheep1_m1/Sounds/spitfire/EngineLow.ssc
#include ../../../Common/Sounds/EngineMap.ssc newPatch ############ ### Main ### ############ load @ROOT/Sound/@RTD/sbdngnrun.wav loop minDistance 20 randomStartPitch .05/.05 priority 10 *** Engine start *** beginEffect controlDestination Volume controlSource Time envelope Ramp param .4 param 1.2 param 0 param 1 endEffect *** Engine Pitch *** beginEffect controlDestination Pitch controlSource Extern #map<Engine::Rpm> envelope Ramp param 0 param .6 param 0.70 param 0.30 endEffect *** Engine Volume Start *** beginEffect controlDestination Volume controlSource Extern #map<Engine::Rpm> envelope Ramp param 0 param 0.7 param 1 param -1 endEffect *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 30 param 180 param 1 param -1 endEffect *** Engine stop *** beginEffect controlDestination Volume controlSource TimeRelease envelope Ramp param 0 param 0.2 param 1 param -1 endEffect ########### ### med ### ########### load @ROOT/Sound/@RTD/sbdngnmed.wav loop minDistance 20 randomStartPitch .05/.05 priority 9 *** Engine start *** beginEffect controlDestination Volume controlSource Time envelope Ramp param .4 param 1.2 param 0 param 1 endEffect *** Engine Pitch *** beginEffect controlDestination Pitch controlSource Extern #map<Engine::Rpm> envelope Ramp param 0.4 param .99 param 0.70 param 0.30 endEffect *** Engine Volume Start *** beginEffect controlDestination Volume controlSource Extern #map<Engine::Rpm> envelope Ramp param 0 param 0.6 param 0 param 1 endEffect *** Engine Volume End *** beginEffect controlDestination Volume controlSource Extern #map<Engine::Rpm> envelope Ramp param 0.6 param .99 param 1 param -1 endEffect *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 30 param 180 param 1 param -1 endEffect *** Engine stop *** beginEffect controlDestination Volume controlSource TimeRelease envelope Ramp param 0 param 0.2 param 1 param -1 endEffect ########## ### hi ### ########## load @ROOT/Sound/@RTD/sbdngnhi.wav loop minDistance 20 randomStartPitch .05/.05 priority 10 *** Engine start *** beginEffect controlDestination Volume controlSource Time envelope Ramp param .4 param 1.2 param 0 param 1 endEffect *** Engine Pitch *** beginEffect controlDestination Pitch controlSource Extern #map<Engine::Rpm> envelope Ramp param .6 param 1.05 param 0.70 param 0.30 endEffect *** Engine Volume Start *** beginEffect controlDestination Volume controlSource Extern #map<Engine::Rpm> envelope Ramp param 0.6 param 1 param 0 param 1 endEffect *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 30 param 180 param 1 param -1 endEffect *** Engine stop *** beginEffect controlDestination Volume controlSource TimeRelease envelope Ramp param 0 param 0.2 param 1 param -1 endEffect