This page is under construction
archives/bf1942/levels/gooddaytodie_ii.rfa
bf1942/levels/gooddaytodie_ii/standardmesh/dr2discolights1.rs
subshader "dr2discolights1_Material0" "StandardMesh/Default"
{
   lighting false;
   lightingSpecular false;
   materialDiffuse 0.588 0.588 0.588;
   transparent true;
   texture "textures/dr2disco5";
}