This page is under construction
archives/bf1942/levels/gooddaytodie_ii.rfa
bf1942/levels/gooddaytodie_ii/standardmesh/windmillfarm_propeller.rs
subshader "windmillfarm_propeller_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 0.588 0.588 0.588;
   lightingSpecular false;
   texture "texture/Windmillfarm_propeller";
}