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archives/bf1942/levels/sector_ix.rfa
bf1942/levels/sector_ix/objects/stratos/Weapons.con
rem ******************************************************************************************
rem ** Edited using BFEdit Freeware --- http://www.gamedev.co.nz
rem ** Last saved date: 26/05/2003 21:36:45
rem ******************************************************************************************


rem *** stratosjumper ***
ObjectTemplate.create FireArms stratosjumper
ObjectTemplate.setNetworkableInfo stratosjumperInfo
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/stratos/Sounds/rem_jumper.ssc
ObjectTemplate.aiTemplate ShermanMainGun
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzHeavy
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate stratosjumperProjectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 500
ObjectTemplate.numOfMag 99
ObjectTemplate.velocity 100
ObjectTemplate.autoReload 1
ObjectTemplate.fireingForce 50
ObjectTemplate.recoilSpeed 100
ObjectTemplate.recoilSize 14
ObjectTemplate.reloadtime 0.01
ObjectTemplate.roundOfFire 10
ObjectTemplate.heatAddWhenFire 0
ObjectTemplate.coolDownPerSec 0.3
ObjectTemplate.timeDelayOnOverHeat 0.5
ObjectTemplate.autoReload 1
ObjectTemplate.setInputFire c_PIFire



rem *** stratosjumperProjectile ***
ObjectTemplate.create Projectile stratosjumperProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.damageType 1
ObjectTemplate.material -1



rem *** stratosNO2 ***
ObjectTemplate.create FireArms stratosNO2
ObjectTemplate.setNetworkableInfo stratosno2info
ObjectTemplate.loadSoundScript ../../../../../Objects/Vehicles/Land/stratos/Sounds/rem_no2.ssc
ObjectTemplate.aiTemplate ShermanMainGun
rem -------------------------------------
ObjectTemplate.addTemplate e_MuzzHeavy
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0.4646/-0.2056/0



ObjectTemplate.addTemplate e_MuzzHeavy
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition -0.4646/-0.2056/0
rem -------------------------------------
ObjectTemplate.projectileTemplate stratosNO2Projectile
ObjectTemplate.projectilePosition 0/-0.1556/0
ObjectTemplate.magSize 500
ObjectTemplate.numOfMag 50
ObjectTemplate.velocity 100
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 0.01
ObjectTemplate.fireingForce 140
ObjectTemplate.recoilSpeed 5
ObjectTemplate.recoilSize 3
ObjectTemplate.roundOfFire 10
ObjectTemplate.autoReload 1
ObjectTemplate.heatAddWhenFire 0.0
ObjectTemplate.coolDownPerSec 0.5
ObjectTemplate.timeDelayOnOverHeat 1
ObjectTemplate.setInputFire c_PIAltFire



rem *** stratosNO2Projectile ***
ObjectTemplate.create Projectile stratosNO2Projectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 0
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.damageType 1
ObjectTemplate.material -1
ObjectTemplate.material2 -1
ObjectTemplate.hasCollisionEffect 1