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archives/bf1942/levels/sector_ix.rfa
bf1942/levels/sector_ix/standardmesh/rearleftwheel.rs
subshader "rearleftwheel_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 0.588235 0.588235 0.588235;
lightingSpecular false;
transparent true;
texture "texture/clear";
}
{
lighting true;
materialDiffuse 0.588235 0.588235 0.588235;
lightingSpecular false;
transparent true;
texture "texture/clear";
}