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archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Animations/ObjectMods.con
rem
rem *** Modified ExpPack (now uses RemoteMine mesh) ***
rem

ObjectTemplate.active ExpPack
rem ------------------------------------------------------
ObjectTemplate.itemIndex 4
ObjectTemplate.projectileTemplate RemoteMineProjectile
ObjectTemplate.setAmmoIcon "Ammo/Icon_RemoteMineAmmo.tga"
rem ------------------------------------------------------
ObjectTemplate.removeTemplate 0
rem ------------------------------------------------------
ObjectTemplate.addTemplate RemoteMineSimple
ObjectTemplate.setPosition 0.035/-0.033/0.065
ObjectTemplate.setRotation 0/0/46.701

rem
rem *** Trigger Device for Proximity Mines ***
rem


ObjectTemplate.active BritishSoldier
ObjectTemplate.cameraDelayDistance 8
ObjectTemplate.cameraDelayTime 5
if v_arg1 == host
ObjectTemplate.addTemplate SoldierMineTrigger
ObjectTemplate.setPosition 0/2/0
else
endIf

ObjectTemplate.active USSoldier
ObjectTemplate.cameraDelayDistance 8
ObjectTemplate.cameraDelayTime 5
if v_arg1 == host
ObjectTemplate.addTemplate SoldierMineTrigger
ObjectTemplate.setPosition 0/2/0
else
endIf


rem
rem *** Enable Camera Delay for MiniTanks ***
rem

ObjectTemplate.active SoldierCamera
ObjectTemplate.CVMExternTrace 1

rem
rem *** Wrench Fix ***
rem

ObjectTemplate.active RepairPack
ObjectTemplate.reloadtime 1.1
ObjectTemplate.roundOfFire 10
ObjectTemplate.magSize 3000


ObjectTemplate.active GrenadeAlliesPigg
ObjectTemplate.createInvisible 1

ObjectTemplate.active GrenadeAlliesSprint
ObjectTemplate.createInvisible 1

ObjectTemplate.active GrenadeAlliesSimple
ObjectTemplate.createInvisible 1

ObjectTemplate.active GrenadeAlliesComplex
ObjectTemplate.createInvisible 1

rem
rem *** Blood Mod ***
rem

ObjectTemplate.active Fx_blood02
ObjectTemplate.colorRGBAOverTime 0/255/128/128/255|43/245/106/87/167|100/255/192/192/0

ObjectTemplate.active Fx_blood02_g
ObjectTemplate.colorRGBAOverTime 0/255/128/128/255|43/245/106/87/167|100/255/192/192/0


rem
rem *** Vehicle Mods to allow triggering of CarWash ***
rem

ObjectTemplate.active stratosEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.25/0

ObjectTemplate.active RedLightningEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.75/0

ObjectTemplate.active buggyEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2794/0

ObjectTemplate.active cablecarEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.5/0

ObjectTemplate.active CamaroZ28Engine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2645/0

ObjectTemplate.active cobraEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2069/0

ObjectTemplate.active corvetteEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2501/0

ObjectTemplate.active deloreanEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.275/0

ObjectTemplate.active dbsEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2304/0

ObjectTemplate.active f250Engine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2267/0

ObjectTemplate.active f330Engine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2701/0

ObjectTemplate.active mangustaEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.297/0

ObjectTemplate.active miuraEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2836/0

ObjectTemplate.active monsterkingEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-1.3228/0

ObjectTemplate.active mustanggtEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2645/0

ObjectTemplate.active snowmobileEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2014/0

ObjectTemplate.active snowmobilemgEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.2014/0


ObjectTemplate.active WillyEngine
ObjectTemplate.addTemplate TriggerDummyWheel
ObjectTemplate.setPosition 0/-0.472/0