This page is under construction
archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Objects/Animated/Blocks/e_Blocks/Effects.con
ObjectTemplate.create EffectBundle e_BrickBreak
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Sounds/BrickBreak.ssc
rem ------------------------------------------
ObjectTemplate.addTemplate Em_BlockBreakCorner
ObjectTemplate.setPosition -0.13/0.42/-0.13
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate Em_BlockBreakCorner
ObjectTemplate.setPosition -0.13/0.076/-0.13
ObjectTemplate.setRotation -180/0/0
ObjectTemplate.addTemplate Em_BlockBreakCorner
ObjectTemplate.setPosition -0.13/0.42/0.13
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate Em_BlockBreakCorner
ObjectTemplate.setPosition -0.13/0.076/0.13
ObjectTemplate.setRotation -90/0/0
ObjectTemplate.addTemplate Em_BlockBreakCorner
ObjectTemplate.setPosition 0.13/0.42/-0.13
ObjectTemplate.setRotation 90/0/0
ObjectTemplate.addTemplate Em_BlockBreakCorner
ObjectTemplate.setPosition 0.13/0.076/-0.13
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate Em_BlockBreakCorner
ObjectTemplate.setPosition 0.13/0.42/0.13
ObjectTemplate.addTemplate Em_BlockBreakCorner
ObjectTemplate.setPosition 0.13/0.076/0.13
rem ------------------------------------------
ObjectTemplate.addTemplate Em_BlockBreakSide
ObjectTemplate.setPosition -0.13/0.25/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate Em_BlockBreakSide
ObjectTemplate.setPosition 0.13/0.25/0
rem ------------------------------------------
ObjectTemplate.timeToLive CRD_NONE/1/0/0


ObjectTemplate.create EffectBundle e_QuestionBoxCoin
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Sounds/QuestionBlockCoin.ssc
rem ------------------------------------------
ObjectTemplate.addTemplate em_CoinEject
rem ------------------------------------------
ObjectTemplate.timeToLive CRD_NONE/1/0/0

ObjectTemplate.create ObjectSpawner e_QuestionBlockItem
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Sounds/QuestionBlockItem.ssc
rem ------------------------------------------
ObjectTemplate.setObjectTemplate 0 QuestionBlockItemBundle
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.minSpawnDelay 999
ObjectTemplate.maxSpawnDelay 999
ObjectTemplate.setTeam 0
ObjectTemplate.removeAtRestart 1
rem ObjectTemplate.resetWhenRemoved 1
rem ------------------------------------------
ObjectTemplate.timeToLive 50

ObjectTemplate.create ObjectSpawner e_QuestionBlockBombOmb
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Sounds/QuestionBlockItem.ssc
rem ------------------------------------------
ObjectTemplate.setObjectTemplate 0 BombOmb
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.minSpawnDelay 999
ObjectTemplate.maxSpawnDelay 999
ObjectTemplate.setTeam 0
ObjectTemplate.removeAtRestart 1
rem ObjectTemplate.resetWhenRemoved 1
rem ------------------------------------------
ObjectTemplate.timeToLive 50

ObjectTemplate.create ObjectSpawner e_QuestionBlockMarioKits
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Sounds/QuestionBlockItem.ssc
rem ------------------------------------------
ObjectTemplate.setObjectTemplate 0 QuestionBlockMarioKitItem
ObjectTemplate.maxNrOfObjectSpawned 1
ObjectTemplate.minSpawnDelay 999
ObjectTemplate.maxSpawnDelay 999
ObjectTemplate.setTeam 0
ObjectTemplate.removeAtRestart 1
rem ObjectTemplate.resetWhenRemoved 1
rem ------------------------------------------
ObjectTemplate.timeToLive 50


ObjectTemplate.create Emitter Em_BlockBreakCorner
ObjectTemplate.template Fx_BrickBlockPiece
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.startProbability 1
ObjectTemplate.lodDistance 256
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/10/0/0
ObjectTemplate.positionalSpeedInDof CRD_UNIFORM/4/8/0
ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/4/12/0
ObjectTemplate.positionalSpeedInRight CRD_UNIFORM/4/8/0
ObjectTemplate.rotationalSpeedInRight CRD_UNIFORM/2/8/0
ObjectTemplate.rotationalSpeedInDoF CRD_UNIFORM/2/8/0
ObjectTemplate.rotationalSpeedInUp CRD_UNIFORM/1/4/0
ObjectTemplate.startRotation CRD_NONE/0/0/0

ObjectTemplate.create Emitter Em_BlockBreakSide
ObjectTemplate.template Fx_BrickBlockPiece
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.startProbability 1
ObjectTemplate.lodDistance 256
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/10/0/0
ObjectTemplate.positionalSpeedInUp CRD_UNIFORM/4/12/0
ObjectTemplate.positionalSpeedInRight CRD_UNIFORM/4/8/0
ObjectTemplate.rotationalSpeedInRight CRD_UNIFORM/2/4/0
ObjectTemplate.rotationalSpeedInDoF CRD_UNIFORM/2/4/0
ObjectTemplate.rotationalSpeedInUp CRD_UNIFORM/1/2/0
ObjectTemplate.startRotation CRD_NONE/0/0/0


ObjectTemplate.create Emitter Em_CoinEject
ObjectTemplate.template fx_MarioCoin
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.startProbability 1
ObjectTemplate.lodDistance 256
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/10/0/0
ObjectTemplate.startRotation CRD_NONE/0/0/0

ObjectTemplate.create Emitter Em_ItemEject
ObjectTemplate.template BombOmb
ObjectTemplate.isSpawnEffect 1
ObjectTemplate.moveToWaterSurface 0
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.lodDistance 256
ObjectTemplate.timeToLive CRD_NONE/1/0/0
ObjectTemplate.intensity CRD_NONE/1/0/0
ObjectTemplate.positionalSpeedInUp CRD_NONE/7/0/0
ObjectTemplate.positionalSpeedInDoF CRD_UNIFORM/2/4/0
ObjectTemplate.startRotation CRD_NONE/0/0/0