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archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Objects/Animated/BombOmb/Objects.con
ObjectTemplate.create PlayerControlObject BombOmb
ObjectTemplate.geometry BombOmb_Collision_m1
ObjectTemplate.loadSoundScript Sounds/BombOmbFuse.ssc
ObjectTemplate.setNetworkableInfo BombOmbInfo
ObjectTemplate.cullRadiusScale 5
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionForceMod 50
ObjectTemplate.explosionRadius 10
ObjectTemplate.explosionDamage 50
ObjectTemplate.hasArmor 1
ObjectTemplate.speedMod 0
ObjectTemplate.mass 300
ObjectTemplate.hitPoints 10
ObjectTemplate.maxHitPoints 10
ObjectTemplate.criticalDamage 10
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 1
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 1
ObjectTemplate.material 2015
ObjectTemplate.timeToLiveAfterDeath 1
ObjectTemplate.noCollisionAsDestroyed 1
ObjectTemplate.setMinimapIcon "Empty.dds"
rem -----------------------------------------------
rem ObjectTemplate.addArmorEffect 8 e_BombOmbFuse 0/0.397/0.035
ObjectTemplate.addArmorEffect 0 e_MineExplosion 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.addArmorEffect -1 e_MineExplosion 0/0/0
rem -----------------------------------------------
ObjectTemplate.addTemplate lodBombOmb
rem -----------------------------------------------
ObjectTemplate.addTemplate DummyBombOmbEngine
ObjectTemplate.setPosition 0/-0.24/0

ObjectTemplate.create LodObject lodBombOmb
ObjectTemplate.hasDynamicShadow 1
rem -----------------------------------
ObjectTemplate.addTemplate BombOmbComplex
ObjectTemplate.setPosition 0/-0.11/0
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate NULL_OBJECT
rem -----------------------------------
ObjectTemplate.lodSelector DoorSelector


ObjectTemplate.create AnimatedBundle BombOmbComplex
ObjectTemplate.geometry BombOmb_m1
ObjectTemplate.createSkeleton Animations/Characters/BombOmb.ske
ObjectTemplate.setAnimationState BombOmb_Land
ObjectTemplate.cullRadiusScale 5
ObjectTemplate.hasDynamicShadow 1
rem -----------------------------------------
ObjectTemplate.addTemplate e_BombOmbFuse
ObjectTemplate.setPosition 0/0.397/0.035
ObjectTemplate.useAsBone 0/0.397/0.035
ObjectTemplate.setBoneOriginOffset 0/0/0