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archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Objects/Animated/MarioCoin/Objects.con
ObjectTemplate.create Bundle CoinBundle_Single
rem -------------------------------------------
if v_arg1 == host
ObjectTemplate.addTemplate MarioCoinSpawner
else
endIf

ObjectTemplate.create Bundle CoinBundle_Three
rem -------------------------------------------
if v_arg1 == host
ObjectTemplate.addTemplate MarioCoinSpawner
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate MarioCoinSpawner
ObjectTemplate.addTemplate MarioCoinSpawner
ObjectTemplate.setPosition 0/0/-1
else
endIf


ObjectTemplate.create ObjectSpawner MarioCoinSpawner
ObjectTemplate.setObjectTemplate 0 MarioCoin
ObjectTemplate.minSpawnDelay 60
ObjectTemplate.maxSpawnDelay 120
ObjectTemplate.spawnDelayAtStart 0
ObjectTemplate.timeToLive 30
ObjectTemplate.distance 20
ObjectTemplate.damageWhenLost 0
ObjectTemplate.setTeam 0
ObjectTemplate.holdObject 1

ObjectTemplate.create PlayerControlObject MarioCoin
ObjectTemplate.geometry MarioCoin_Collision_m1
ObjectTemplate.setNetworkableInfo CoinInfo
ObjectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionForceMod 0
ObjectTemplate.explosionRadius 0
ObjectTemplate.explosionDamage 0
ObjectTemplate.hasArmor 1
ObjectTemplate.hitPoints 1
ObjectTemplate.maxHitPoints 1
ObjectTemplate.mass 100
ObjectTemplate.criticalDamage 0.5
ObjectTemplate.hpLostWhileCriticalDamage 0.5
ObjectTemplate.hpLostWhileUpSideDown 0
ObjectTemplate.hpLostWhileDamageFromWater 1
ObjectTemplate.fadeAtTimeToLiveAfterDeath 0
ObjectTemplate.damageFromWater 1
ObjectTemplate.material 2015
ObjectTemplate.timeToLiveAfterDeath 1
ObjectTemplate.noCollisionAsDestroyed 1
ObjectTemplate.noCollisionsAsDestroyed 1
ObjectTemplate.setMinimapIcon "Empty.dds"
ObjectTemplate.addToCollisionGroup c_CGProjectiles
rem -----------------------------------------------
ObjectTemplate.addArmorEffect 0 e_CoinCollect 0/0/0
ObjectTemplate.addArmorEffect -1 e_CoinCollect 0/0/0
rem -----------------------------------------------
ObjectTemplate.addTemplate lodMarioCoin

ObjectTemplate.create LodObject lodMarioCoin
ObjectTemplate.hasDynamicShadow 1
rem -----------------------------------
ObjectTemplate.addTemplate MarioCoinAnimated
ObjectTemplate.addTemplate NULL_OBJECT
rem -----------------------------------
ObjectTemplate.lodSelector DoorSelector


ObjectTemplate.create AnimatedBundle MarioCoinAnimated
ObjectTemplate.geometry MarioCoin_m1
ObjectTemplate.createSkeleton Animations/Characters/MarioCoin.ske
ObjectTemplate.setAnimationState CoinIdle
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.cullRadiusScale 5
rem -------------------------------------------------------------
ObjectTemplate.addTemplate DummyEngine