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archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Objects/Effects/e_RichoWater_Laser/Effects.con
ObjectTemplate.create EffectBundle e_RichoWater_Laser
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript ../e_Richo_Laser/Sounds/richo_laser.ssc
rem -------------------------------------
ObjectTemplate.addTemplate Em_RichoWaterBase
ObjectTemplate.setRotation 0/0/90
ObjectTemplate.addTemplate Em_RichoWaterImpact
ObjectTemplate.addTemplate Em_RichoWaterSprite
ObjectTemplate.addTemplate Em_RichoImpactDecalLaser
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/1.8/0/0