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archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Objects/Kits/MarioKart/Physics.con
beginRem
ObjectTemplate.create Engine KoopaShellEngine
rem ObjectTemplate.loadSoundScript Sounds/KoopaShell.ssc
ObjectTemplate.setMinRotation 0/0/0
ObjectTemplate.setMaxRotation 0/0/5000
ObjectTemplate.setMaxSpeed 0/0/10000
ObjectTemplate.setAcceleration 0/0/10000
ObjectTemplate.setEngineType c_ETRocket
ObjectTemplate.setTorque 20
ObjectTemplate.setDifferential 12
endRem


ObjectTemplate.create FloatingBundle ShellFloater
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.setHullHeight 0.01
ObjectTemplate.setFloatMinLift 18
ObjectTemplate.setFloatMaxLift 18
ObjectTemplate.setSinkingSpeedMod 1
ObjectTemplate.setDragModifier 5


ObjectTemplate.create FloatingBundle BananaFloater
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.setHullHeight 0.01
ObjectTemplate.setFloatMinLift 5
ObjectTemplate.setFloatMaxLift 5
ObjectTemplate.setSinkingSpeedMod 1
ObjectTemplate.setDragModifier 5