This page is under construction
archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Objects/Kits/Moonraker/Objects.con
ObjectTemplate.create Bundle MoonrakerKitBundle
rem --------------------------------------------
if v_arg1 == host
ObjectTemplate.addTemplate MoonrakerSpawner
else
endIf

ObjectTemplate.create ObjectSpawner MoonrakerSpawner
ObjectTemplate.setObjectTemplate 0 Moonraker_Kit
ObjectTemplate.minSpawnDelay 10
ObjectTemplate.maxSpawnDelay 20
ObjectTemplate.timeToLive 120
ObjectTemplate.distance 128
ObjectTemplate.setTeam 0
ObjectTemplate.maxNrOfObjectSpawned 8
ObjectTemplate.damageWhenLost 0
ObjectTemplate.radius 13



ObjectTemplate.create Kit Moonraker_Kit
ObjectTemplate.geometry Moonraker_Kit_m1
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.yawSpeed 1
rem -------------------------------------------------------------------------
ObjectTemplate.setHasCollisionPhysics 1
rem -------------------------------------------------------------------------
ObjectTemplate.setType Assault
ObjectTemplate.setKitTeam 2
rem -------------------------------------------------------------------------
ObjectTemplate.addTemplate glasses_007
rem -------------------------------------------------------------------------
ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_assault_64x64.tga"
rem -------------------------------------------------------------------------
ObjectTemplate.addWeaponIcon "Weapon/Icon_alliesKnife.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_ProximityMine.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_Moonraker.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_RemoteMine.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_Blank.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_mkwrench.tga"
rem -------------------------------------------------------------------------
ObjectTemplate.setKitIcon 1 "kits/Icon_assault_allies_selected.tga"
ObjectTemplate.setKitName 1 "RESPAWN_ASSAULT"
ObjectTemplate.setKitActiveName 1 "RESPAWN_ACTIVE_ASSAULT"
rem -------------------------------------------------------------------------
ObjectTemplate.addTemplate Moonraker
ObjectTemplate.addTemplate ProximityMine
ObjectTemplate.addTemplate Detonator
ObjectTemplate.addTemplate ExpPack
ObjectTemplate.addTemplate combatknife
ObjectTemplate.addTemplate Repairpack
rem -------------------------------------------------------------------------
ObjectTemplate.aiTemplate Assault