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archives/bf1942/levels/mario_fever.rfa
bf1942/levels/mario_fever/Objects/Vehicles/GoldKart/Objects.con
ObjectTemplate.create PlayerControlObject GoldKart
ObjectTemplate.setNetworkableInfo GoldKartBodyInfo
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.cullRadiusScale 5
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.explosionRadius 3
ObjectTemplate.explosionDamage 2
ObjectTemplate.explosionForceMod 200
ObjectTemplate.explosionForceMax 1200
ObjectTemplate.damageFromWater 1
ObjectTemplate.mass 2000
ObjectTemplate.drag 1.2
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasArmor 1
ObjectTemplate.exitTimer 0.75
ObjectTemplate.hitpoints 100
ObjectTemplate.maxhitpoints 100
ObjectTemplate.material 45
ObjectTemplate.criticalDamage 10
ObjectTemplate.hpLostWhileCriticalDamage 2
ObjectTemplate.explosionForceMod 500
ObjectTemplate.hpLostWhileUpSideDown 1
ObjectTemplate.hpLostWhileDamageFromWater 0
ObjectTemplate.addArmorEffect 30 e_WillyDamage 0/0.39/1.52
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_GoldKartTireWreck 0/0/0
ObjectTemplate.addArmorEffect -1 e_GoldKartTireWreck 0/0/0
ObjectTemplate.addArmorEffect -1 WaterWaterExplosion 0/0/0
rem ------------------------------
ObjectTemplate.addTemplate lodGoldKart
rem ------------------------------
ObjectTemplate.timeToLiveAfterDeath 30
ObjectTemplate.fadeAtTimeToLiveAfterDeath 1
ObjectTemplate.timeToStartFadeAfterDeath 26
ObjectTemplate.setSoldierExitLocation -2/0.6/0 0/0/0
ObjectTemplate.altSoldierExitLocation 2/0.6/0
ObjectTemplate.GUIIndex 53
ObjectTemplate.setVehicleIcon "Vehicle/Icon_GoldKart"
ObjectTemplate.setVehicleIconPos 64/72
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Weapon/Icon_KoopaShell"
ObjectTemplate.setSecondaryAmmoIcon "Weapon/Icon_Banana"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.hasRestrictedExit 1
ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_common_16x16"


ObjectTemplate.create PlayerControlObject GoldKartPassenger
ObjectTemplate.setNetworkableInfo GoldKartBodyInfo
rem -------------------------------------
ObjectTemplate.addTemplate ToadEntry
ObjectTemplate.setPosition 0/0/1
ObjectTemplate.addTemplate KoopaTurretRear
ObjectTemplate.addTemplate ToadRearCamera
ObjectTemplate.setPosition 0/0.2/0
ObjectTemplate.addTemplate ToadPassengerSeat
rem -------------------------------------
ObjectTemplate.setSoldierExitLocation 2/0/0 0/0/0
ObjectTemplate.altSoldierExitLocation -2/0/0
ObjectTemplate.setVehicleIcon "Vehicle/Icon_GoldKart"
ObjectTemplate.setVehicleIconPos 36/54
ObjectTemplate.setNumberOfWeaponIcons 2
ObjectTemplate.setPrimaryAmmoIcon "Weapon/Icon_KoopaShell"
ObjectTemplate.setSecondaryAmmoIcon "Weapon/Icon_Banana"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.setSecondaryAmmoBar ABAmmoBarHeatBar
ObjectTemplate.setCrossHairType CHTIcon
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTScoutCar
ObjectTemplate.setToolTipType TTScoutCar
ObjectTemplate.hasRestrictedExit 1


ObjectTemplate.create LodObject lodGoldKart
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.cullRadiusScale 5
rem -------------------------------------
ObjectTemplate.addTemplate GoldKart_Body
ObjectTemplate.addTemplate GoldKart_Simple
ObjectTemplate.addTemplate GoldKart_Wreck
rem -------------------------------------
ObjectTemplate.lodSelector KartLodSelector


ObjectTemplate.create Bundle GoldKart_Body
ObjectTemplate.geometry GoldKart_m1
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTEmplate.hasDynamicShadow 1
ObjectTemplate.cullRadiusScale 5
rem ------------------------------------
rem ObjectTemplate.addTemplate ItemBox_DeathBubble
rem ObjectTemplate.setPosition 0/0/-1.5
ObjectTemplate.addTemplate ToadSeat
ObjectTemplate.setPosition 0/0.38/0.42
ObjectTemplate.addTemplate ToadEntry
ObjectTemplate.setPosition 0/0.38/1.5
ObjectTemplate.addTemplate KoopaTurret
ObjectTemplate.addTemplate ToadCamera
ObjectTemplate.setPosition 0/0.62/0.18
ObjectTemplate.addTemplate GoldKartPassenger
ObjectTemplate.setPosition 0/0.42/-0.94
ObjectTemplate.setRotation 180/0/0
ObjectTemplate.addTemplate GoldKartEngine
rem -----------------------------------
ObjectTemplate.addTemplate GoldKart_SteeringDummy
ObjectTemplate.setPosition 0/0.621/0.898
ObjectTemplate.setRotation 0/16.457/0


ObjectTemplate.create AnimatedBundle GoldKart_SteeringDummy
rem --------------------------------------------------
ObjectTemplate.addTemplate GoldKart_SteeringWheel
rem --------------------------------------------------
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.26/0/0 -80/-60/50
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.26/0/0 -80/60/50

ObjectTemplate.create RotationalBundle GoldKart_SteeringWheel
ObjectTemplate.geometry GoldKart_SteeringWheel_m1
rem ----------------------------------------------
ObjectTemplate.setMinRotation 0/0/-60
ObjectTemplate.setMaxRotation 0/0/60
ObjectTemplate.setMaxSpeed 0/0/180
ObjectTemplate.setAcceleration 0/0/-180
ObjectTemplate.setInputToRoll c_PIYaw
ObjectTemplate.setAutomaticReset 1


ObjectTemplate.create SimpleObject GoldKart_Simple
ObjectTemplate.geometry GoldKart_L1

ObjectTemplate.create SimpleObject GoldKart_Wreck
ObjectTemplate.geometry GoldKart_Wreck_m1