This page is under construction
Archives/bf1942/levels/maps - with documentation/Aberdeen/aberdeen_003.rfa
Bf1942/Levels/aberdeen/Init/SkyAndSun.con
TextureManager.mipmaps 0


rem
rem *** Create Sky
rem
rem *** Sky ***

GeometryTemplate.create StandardMesh SkyBox
GeometryTemplate.file Sky_elala_m1
Sky.initSky

** Clouds
REM GeometryTemplate.create StandardMesh Cloud
REM GeometryTemplate.file cloud

Sky.addCloud
Cloud.setName cloud_0
Cloud.setSrcBlend BMSourceAlpha
Cloud.setDstBlend BMInvSourceAlpha
Cloud.setTexScale 8
Cloud.setSpeed -0.03 0.015
Cloud.setHeight 3500

Sky.changeOfsCloudHeight 2500
Sky.changeOfsCloudDist 333
Sky.setCloudFog 0

sky.changeOfsSkyHeight 0
Sky.setRotAngle 210
sky.sunLightDirectionVec 0.438/0.524/-0.729

TextureManager.mipmaps 1