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Archives/bf1942/levels/maps - with documentation/A bridge too far/A_bridge_too_far.rfa
bf1942/levels/A_bridge_too_far/Ctf/ControlPointTemplates.con
beginrem
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Copyright-Permissions

Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute
this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate,
then DON'T DISTRIBUTE IT IN ANY FORM!!. This .RFA may be distributed ONLY over the Internet.
You are NOT authorized to put this .RFA on any CD or distribute it in any way without my
permission Also NO EXTRA FILES that coorporates with the original .RFA are NOT PERMITTED!
No modifications in every way of the original .RFA are not allowed without permission!
endrem

NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

rem -----------------------------------------
rem --- alliesBase_7_cpoint ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint alliesBase_7_cpoint
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName British_HQ_1
ObjectTemplate.radius 10
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 7
ObjectTemplate.objectSpawnerId 7
ObjectTemplate.areaValue 30
ObjectTemplate.timeToGetControl 14
ObjectTemplate.timeToLoseControl 8
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flaguk_m1

rem -----------------------------------------
rem --- alliesbase_8_cpoint ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint alliesbase_8_cpoint
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName British_HQ_2
ObjectTemplate.radius 10
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 8
ObjectTemplate.objectSpawnerId 8
ObjectTemplate.areaValue 30
ObjectTemplate.timeToGetControl 14
ObjectTemplate.timeToLoseControl 8
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flaguk_m1

rem -----------------------------------------
rem --- axisbase_9_cpoint ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint axisbase_9_cpoint
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName German_HQ_1
ObjectTemplate.radius 10
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 9
ObjectTemplate.objectSpawnerId 9
ObjectTemplate.areaValue 30
ObjectTemplate.timeToGetControl 14
ObjectTemplate.timeToLoseControl 8
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flaguk_m1

rem -----------------------------------------
rem --- axisbase_10_cpoint ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint axisbase_10_cpoint
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName German_HQ_2
ObjectTemplate.radius 10
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 10
ObjectTemplate.objectSpawnerId 10
ObjectTemplate.areaValue 30
ObjectTemplate.timeToGetControl 14
ObjectTemplate.timeToLoseControl 8
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flaguk_m1

rem -----------------------------------------
rem --- OpenSpawnPoint_11_cpoint ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint OpenSpawnPoint_11_cpoint
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName The_Bridge
ObjectTemplate.radius 8
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 11
ObjectTemplate.objectSpawnerId 11
ObjectTemplate.areaValue 900
ObjectTemplate.timeToGetControl 16
ObjectTemplate.timeToLoseControl 6
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flaguk_m1

rem -----------------------------------------
rem --- allies ctf ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint allies_ctf
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Britisch_flag
ObjectTemplate.radius 2
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 333
ObjectTemplate.objectSpawnerId 333
ObjectTemplate.areaValue 30
ObjectTemplate.timeToGetControl 14
ObjectTemplate.timeToLoseControl 8
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flaguk_m1

rem -----------------------------------------
rem --- axis ctf ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint axis_ctf
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName German_flag
ObjectTemplate.radius 2
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 555
ObjectTemplate.objectSpawnerId 555
ObjectTemplate.areaValue 30
ObjectTemplate.timeToGetControl 14
ObjectTemplate.timeToLoseControl 8
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 0
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flaguk_m1