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Archives/bf1942/levels/maps - with documentation/A bridge too far/A_bridge_too_far.rfa
bf1942/levels/A_bridge_too_far/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = bf1942\levels\A_bridge_too_far\Textures\env_A_bridge_too_far_02.dds NegativeX = bf1942\levels\A_bridge_too_far\Textures\env_A_bridge_too_far.dds PositiveY = bf1942\levels\A_bridge_too_far\Textures\env_A_bridge_too_far_05.dds NegativeY = bf1942\levels\A_bridge_too_far\Textures\env_A_bridge_too_far_06.dds PositiveZ = bf1942\levels\A_bridge_too_far\Textures\env_A_bridge_too_far_01.dds NegativeZ = bf1942\levels\A_bridge_too_far\Textures\env_A_bridge_too_far_03.dds