This page is under construction
Archives/bf1942/levels/maps - with documentation/A bridge too far/A_bridge_too_far.rfa
bf1942/levels/A_bridge_too_far/standardMesh/sign2.rs
subshader "sign2_Material1" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "bf1942/levels/A_bridge_too_far/Textures/signtexture";
}