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Archives/bf1942/levels/maps - with documentation/Coral Insomnia/Coral_Insomnia.rfa
bf1942/levels/CORAL_INSOMNIA/Objects/Hiryu/Geometries.con

GeometryTemplate.create StandardMesh Shokaku_m1
GeometryTemplate.file Shokaku_m1
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 25
GeometryTemplate.setLodDistance 2 50
GeometryTemplate.setLodDistance 3 75
GeometryTemplate.setLodDistance 4 300
GeometryTemplate.setLodDistance 5 500

GeometryTemplate.create StandardMesh Shokaku_L1
GeometryTemplate.file Shokaku_L1

GeometryTemplate.create StandardMesh Shokaku_ladder_5m_m1
GeometryTemplate.file ladder_5m_m1
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 25
GeometryTemplate.setLodDistance 2 50
GeometryTemplate.setLodDistance 3 75
GeometryTemplate.setLodDistance 4 100
GeometryTemplate.setLodDistance 5 200

GeometryTemplate.create StandardMesh Shokaku_Radar_m1
GeometryTemplate.file Shokaku_Radar_m1
GeometryTemplate.setLodDistance 0 0
GeometryTemplate.setLodDistance 1 50
GeometryTemplate.setLodDistance 2 75
GeometryTemplate.setLodDistance 3 100
GeometryTemplate.setLodDistance 4 150
GeometryTemplate.setLodDistance 5 250