This page is under construction
Archives/bf1942/levels/maps - with documentation/Take the Island/Take_the_Island.rfa
bf1942/levels/Take_the_Island/AI/Strategies.con
rem *** Initial Attack - concentrate on storming neutral ground ***
aiStrategy.createStrategy InitialAttack
aiStrategy.Aggression 1
aiStrategy.NumberOfAttacks 3
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite InitialAttackPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 1.0 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 20.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 5.0 Hostile
rem *** Attack - if all CP's are held by either team ***
aiStrategy.createStrategy Attack
aiStrategy.Aggression 1
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite AttackPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 1.0 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 20.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 18.0 Hostile
aiStrategy.createStrategy InitialAttack
aiStrategy.Aggression 1
aiStrategy.NumberOfAttacks 3
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite InitialAttackPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 1.0 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 20.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 5.0 Hostile
rem *** Attack - if all CP's are held by either team ***
aiStrategy.createStrategy Attack
aiStrategy.Aggression 1
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite AttackPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 1.0 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 20.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 18.0 Hostile