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Archives/bf1942/levels/maps - with documentation/Ambush/Ambush_000.rfa
bf1942/levels/Ambush/Menu/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
Game.setLocalized 1
game.setLoadPicture ../../bf1942/levels/ambush/menu/ambushload.tga
game.setMultiplayerBriefingObjectives "Canadian forces have ambushed a German tank column in the mountains. The German forces must make a push up the hill to try and clear the way for further convoys. The central Stockpile flag controls the ticket bleed."
game.setMultiplayerMapType MULTIPLAYER_MAP_TYPE_ASSAULT_MAP
rem game.setserverinfoicon ../../bf1942/levels/ambush/menu/rc_custommap_icon.dds
var v_name
game.customgamename -> v_name
if v_name == RCMappack
game.setMapId "RCMappack"
else
game.setMapId "bf1942"
endIf
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
Game.setLocalized 1
game.setLoadPicture ../../bf1942/levels/ambush/menu/ambushload.tga
game.setMultiplayerBriefingObjectives "Canadian forces have ambushed a German tank column in the mountains. The German forces must make a push up the hill to try and clear the way for further convoys. The central Stockpile flag controls the ticket bleed."
game.setMultiplayerMapType MULTIPLAYER_MAP_TYPE_ASSAULT_MAP
rem game.setserverinfoicon ../../bf1942/levels/ambush/menu/rc_custommap_icon.dds
var v_name
game.customgamename -> v_name
if v_name == RCMappack
game.setMapId "RCMappack"
else
game.setMapId "bf1942"
endIf