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Archives/bf1942/levels/maps - with documentation/Sadiz/Sadiz.rfa
bf1942/levels/Sadiz/GameTypes/Ctf.con
run Ctf/SpawnpointManagerSettings

run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns

run Ctf/ObjectSpawnTemplates
if v_arg1 == host
run Ctf/ObjectSpawns
object.create UKBase
Object.absolutePosition 641.96/45.80/416.24
Object.rotation 0/0/0
object.create GEBase
Object.absolutePosition 416.31/45.47/572.58
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 641.96/45.80/416.24
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 416.31/45.47/572.58
Object.rotation 0/0/0
endIf