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Archives/bf1942/levels/maps - with documentation/King of the Island/King_of_the_Island.rfa
bf1942/levels/King_of_the_Island/AI/Conditions.con
rem *** Axis Attack ***
aiStrategy.createConstantCondition AxisAttackCond Crisp EqualGreater Enemy ControlPoint 0
aiStrategy.setConditionStrength Required
rem *** Allied Attack ***
aiStrategy.createConstantCondition AlliedAttackCond Crisp EqualGreater Enemy ControlPoint 0
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition AxisAttackCond Crisp EqualGreater Enemy ControlPoint 0
aiStrategy.setConditionStrength Required
rem *** Allied Attack ***
aiStrategy.createConstantCondition AlliedAttackCond Crisp EqualGreater Enemy ControlPoint 0
aiStrategy.setConditionStrength Required