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Archives/bf1942/levels/maps - with documentation/King of the Island/King_of_the_Island.rfa
bf1942/levels/King_of_the_Island/Objects/RotatingSpawner.con
rem *** Soldier spawn point that spins a wide arc to disperse troops ***
ObjectTemplate.create Bundle RotatingSpawnerus
rem ---------------------------------------
ObjectTemplate.addTemplate SpawnSpin
ObjectTemplate.setPosition 0/0/0
rem ---------------------------------------
ObjectTemplate.create RotationalBundle SpawnSpin
ObjectTemplate.MinRotation 0/0/0
ObjectTemplate.MaxRotation 0/0/0
ObjectTemplate.MaxSpeed 110/0/0
ObjectTemplate.Acceleration 10/0/0
ObjectTemplate.ContinousRotationSpeed 5/0/0
rem ---------------------------------------
ObjectTemplate.addTemplate SpawnRotating
ObjectTemplate.setPosition -80/0/0
rem ---------------------------------------
ObjectTemplate.create SpawnPoint SpawnRotating
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 55
ObjectTemplate.create Bundle RotatingSpawnerjp
rem ---------------------------------------
ObjectTemplate.addTemplate SpawnSpin2
ObjectTemplate.setPosition 0/0/0
rem ---------------------------------------
ObjectTemplate.create RotationalBundle SpawnSpin2
ObjectTemplate.MinRotation 0/0/0
ObjectTemplate.MaxRotation 0/0/0
ObjectTemplate.MaxSpeed 110/0/0
ObjectTemplate.Acceleration 10/0/0
ObjectTemplate.ContinousRotationSpeed 5/0/0
rem ---------------------------------------
ObjectTemplate.addTemplate SpawnRotating2
ObjectTemplate.setPosition -80/0/0
rem ---------------------------------------
ObjectTemplate.create SpawnPoint SpawnRotating2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 56
ObjectTemplate.create Bundle RotatingSpawnerus
rem ---------------------------------------
ObjectTemplate.addTemplate SpawnSpin
ObjectTemplate.setPosition 0/0/0
rem ---------------------------------------
ObjectTemplate.create RotationalBundle SpawnSpin
ObjectTemplate.MinRotation 0/0/0
ObjectTemplate.MaxRotation 0/0/0
ObjectTemplate.MaxSpeed 110/0/0
ObjectTemplate.Acceleration 10/0/0
ObjectTemplate.ContinousRotationSpeed 5/0/0
rem ---------------------------------------
ObjectTemplate.addTemplate SpawnRotating
ObjectTemplate.setPosition -80/0/0
rem ---------------------------------------
ObjectTemplate.create SpawnPoint SpawnRotating
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 55
ObjectTemplate.create Bundle RotatingSpawnerjp
rem ---------------------------------------
ObjectTemplate.addTemplate SpawnSpin2
ObjectTemplate.setPosition 0/0/0
rem ---------------------------------------
ObjectTemplate.create RotationalBundle SpawnSpin2
ObjectTemplate.MinRotation 0/0/0
ObjectTemplate.MaxRotation 0/0/0
ObjectTemplate.MaxSpeed 110/0/0
ObjectTemplate.Acceleration 10/0/0
ObjectTemplate.ContinousRotationSpeed 5/0/0
rem ---------------------------------------
ObjectTemplate.addTemplate SpawnRotating2
ObjectTemplate.setPosition -80/0/0
rem ---------------------------------------
ObjectTemplate.create SpawnPoint SpawnRotating2
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 56