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Archives/bf1942/levels/maps - with documentation/Makin Atoll Redux/Makin_Atoll_Redux.rfa
bf1942/levels/Makin_Atoll_Redux/Conquest/SoldierSpawns.con
rem SoldierSpawns.con created by Battlecraft 1942
rem (C:\Program Files (x86)\EA GAMES\Battlefield 1942\Mods\bf1942\bf1942\levels\Makin_Atoll/conquest/SoldierSpawns.con)

rem -----------------------------------------
rem --- WestBeach_Spawn1 ---
rem -----------------------------------------
Object.create WestBeach_Spawn1
Object.absolutePosition 263.21/95.18/350.40
Object.rotation 51.84/0.00/0.00

rem -----------------------------------------
rem --- WestBeach_Spawn2 ---
rem -----------------------------------------
Object.create WestBeach_Spawn2
Object.absolutePosition 288.18/95.03/382.17
Object.rotation -122.43/0.00/0.00

rem -----------------------------------------
rem --- WestBeach_Spawn3 ---
rem -----------------------------------------
Object.create WestBeach_Spawn3
Object.absolutePosition 298.79/95.27/389.94
Object.rotation 210.98/0.00/0.00

rem -----------------------------------------
rem --- Village_Spawn2 ---
rem -----------------------------------------
Object.create Village_Spawn2
Object.absolutePosition 457.56/95.02/462.45
Object.rotation 408.78/0.00/0.00

rem -----------------------------------------
rem --- Village_Spawn3 ---
rem -----------------------------------------
Object.create Village_Spawn3
Object.absolutePosition 472.11/95.81/462.93
Object.rotation 45.00/0.00/0.00

rem -----------------------------------------
rem --- Village_Spawn4 ---
rem -----------------------------------------
Object.create Village_Spawn4
Object.absolutePosition 480.74/95.02/457.47
Object.rotation 0.00/0.00/0.00

rem -----------------------------------------
rem --- New_Control_Point1_Spawn10 ---
rem -----------------------------------------
Object.create New_Control_Point1_Spawn10
Object.absolutePosition 736.57/95.53/273.86
Object.rotation 0.00/0.00/0.00

rem -----------------------------------------
rem --- New_Control_Point1_Spawn11 ---
rem -----------------------------------------
Object.create New_Control_Point1_Spawn11
Object.absolutePosition 762.00/95.00/318.55
Object.rotation 0.00/0.00/0.00

rem -----------------------------------------
rem --- New_Control_Point1_Spawn12 ---
rem -----------------------------------------
Object.create New_Control_Point1_Spawn12
Object.absolutePosition 697.09/94.72/325.61
Object.rotation -153.15/0.00/0.00

rem -----------------------------------------
rem --- Airfield_Spawn1 ---
rem -----------------------------------------
Object.create Airfield_Spawn1
Object.absolutePosition 475.65/95.92/371.03
Object.rotation 90.00/0.00/0.00

rem -----------------------------------------
rem --- Airfield_Spawn2 ---
rem -----------------------------------------
Object.create Airfield_Spawn2
Object.absolutePosition 468.27/95.92/365.18
Object.rotation 80.12/0.00/0.00

rem -----------------------------------------
rem --- Airfield_Spawn3 ---
rem -----------------------------------------
Object.create Airfield_Spawn3
Object.absolutePosition 500.95/95.22/370.18
Object.rotation 127.45/0.00/0.00

rem -----------------------------------------
rem --- hillbunker_Spawn1 ---
rem -----------------------------------------
Object.create hillbunker_Spawn1
Object.absolutePosition 715.66/114.64/594.06
Object.rotation 180.00/0.00/0.00

rem -----------------------------------------
rem --- hillbunker_Spawn2 ---
rem -----------------------------------------
Object.create hillbunker_Spawn2
Object.absolutePosition 709.26/114.04/579.86
Object.rotation 127.16/0.00/0.00

rem -----------------------------------------
rem --- Village_Spawn1 ---
rem -----------------------------------------
Object.create Village_Spawn1
Object.absolutePosition 486.51/95.42/490.93
Object.rotation 0.00/0.00/0.00

rem -----------------------------------------
rem --- hillbunker_Spawn3 ---
rem -----------------------------------------
Object.create hillbunker_Spawn3
Object.absolutePosition 688.06/104.41/569.97
Object.rotation 141.72/0.00/0.00

rem -----------------------------------------
rem --- hillbunker_Spawn4 ---
rem -----------------------------------------
Object.create hillbunker_Spawn4
Object.absolutePosition 683.01/104.82/566.07
Object.rotation 183.11/0.00/0.00

rem -----------------------------------------
rem --- hillbunker_Spawn5 ---
rem -----------------------------------------
Object.create hillbunker_Spawn5
Object.absolutePosition 736.77/95.01/531.07
Object.rotation 154.61/0.00/0.00

rem -----------------------------------------
rem --- SEASIDE_Spawn1 ---
rem -----------------------------------------
Object.create SEASIDE_Spawn1
Object.absolutePosition 723.84/95.39/267.02
Object.rotation -80.18/0.00/0.00

rem -----------------------------------------
rem --- SEASIDE_Spawn2 ---
rem -----------------------------------------
Object.create SEASIDE_Spawn2
Object.absolutePosition 691.01/94.67/319.21
Object.rotation 198.32/0.00/0.00

rem -----------------------------------------
rem --- SEASIDE_Spawn3 ---
rem -----------------------------------------
Object.create SEASIDE_Spawn3
Object.absolutePosition 692.91/93.99/306.04
Object.rotation -14.83/0.00/0.00

rem -----------------------------------------
rem --- SEASIDE_Spawn4 ---
rem -----------------------------------------
Object.create SEASIDE_Spawn4
Object.absolutePosition 745.19/95.01/315.21
Object.rotation -71.49/0.00/0.00

rem -----------------------------------------
rem --- Airfield_Spawn4 ---
rem -----------------------------------------
Object.create Airfield_Spawn4
Object.absolutePosition 442.38/95.37/351.66
Object.rotation 90.00/0.00/0.00

rem EndOfFile