This page is under construction
Archives/bf1942/levels/maps - with documentation/Battleaxe/Battleaxe.rfa
bf1942/levels/Battleaxe/Ctf.con
run Ctf/SpawnpointManagerSettings

run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns

run Ctf/ObjectSpawnTemplates
run Ctf/ControlPointTemplates
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run Ctf/ObjectSpawns
run Ctf/ControlPoints
   rem *** CREATE FLAG BASES ***

object.create UKbase
Object.absolutePosition 1318.97/63.1867/672.199
Object.rotation 0/0/0

object.create GEbase
Object.absolutePosition 1365.13/63.2788/1183.62
Object.rotation 0/0/0


rem ----------------------------------------------------------------------------
else

rem ----- Join
rem ----------------------------------------------------------------------------
   rem *** CREATE FLAG BASES ***
object.create FlagPole
Object.absolutePosition 1318.97/63.1867/672.199
Object.rotation 0/0/0

object.create FlagPole
Object.absolutePosition 1365.13/63.2788/1183.62
Object.rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf