This page is under construction
Archives/bf1942/levels/maps - with documentation/Repel/Repel.rfa
bf1942/levels/repel/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = bf1942\levels\Repel\Textures\env_Repel_04.dds NegativeX = bf1942\levels\Repel\Textures\env_Repel_02.dds PositiveY = bf1942\levels\Repel\Textures\env_Repel_05.dds NegativeY = bf1942\levels\Repel\Textures\env_Repel_06.dds PositiveZ = bf1942\levels\Repel\Textures\env_Repel_03.dds NegativeZ = bf1942\levels\Repel\Textures\env_Repel_01.dds