This page is under construction
Archives/bf1942/levels/maps - with documentation/Battle of the Philippine Sea/Battle_of_the_Philippine_Sea.rfa
bf1942/levels/Battle_of_the_Philippine_Sea/Ctf.con
run Ctf/SpawnpointManagerSettings

run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns

run Ctf/ObjectSpawnTemplates
run Ctf/ControlPointTemplates
run ctf/AdditionalStaticObjects.con

if v_arg1 == host
run Ctf/ObjectSpawns
run Ctf/ControlPoints

object.create JPBase
Object.absolutePosition 2201.68/85.00/1928.25
Object.rotation 0/0/0
object.create USBase
Object.absolutePosition 1909.08/82.05/2176.83
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 2201.68/85.00/1928.25
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 1909.08/82.05/2176.83
Object.rotation 0/0/0
endIf