This page is under construction
Archives/bf1942/levels/maps - with documentation/Rolling Thunder/Rolling_Thunder.rfa
bf1942/levels/Rolling_Thunder/AI/Conditions.con
rem *** Attack ***
aiStrategy.createConstantCondition AttackCond Crisp EqualGreater Enemy ControlPoint 0
aiStrategy.setConditionStrength Required
aiStrategy.createConstantCondition AttackCond Crisp EqualGreater Enemy ControlPoint 0
aiStrategy.setConditionStrength Required