This page is under construction
Archives/bf1942/levels/maps - with documentation/Offline/Offline.rfa
bf1942/levels/Offline/AI/StrategicAreas.con
if v_arg1 == host

rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea

rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any

rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea


rem *** Create strategic areas ***
aiStrategicArea.create north 451.9/716.5 471.9/736.5 50 land
aiStrategicArea.create radar 561.1/662.3 576.1/677.3 50 land
aiStrategicArea.create south 444/414.1 459/429.1 50 land
aiStrategicArea.create village 429.4/615.3 444.4/630.3 50 land


aiStrategicArea.setActive north
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour radar
aiStrategicArea.addNeighbour south
aiStrategicArea.addNeighbour village
aiStrategicArea.setOrderPosition Infantry 467/730
aiStrategicArea.setOrderPosition Tank 484/732
aiStrategicArea.setOrderPosition Car 472/736
aiStrategicArea.setOrderPosition Boat 472/736
aiStrategicArea.setOrderPosition LandingCraft 472/736
aiStrategicArea.setOrderPosition Amphibius 472/736
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive radar
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour north
aiStrategicArea.addNeighbour south
aiStrategicArea.addNeighbour village
aiStrategicArea.setOrderPosition Infantry 568/683
aiStrategicArea.setOrderPosition Tank 568/683
aiStrategicArea.setOrderPosition Car 576/677
aiStrategicArea.setOrderPosition Boat 576/677
aiStrategicArea.setOrderPosition LandingCraft 576/677
aiStrategicArea.setOrderPosition Amphibius 576/677
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive south
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour north
aiStrategicArea.addNeighbour radar
aiStrategicArea.addNeighbour village
aiStrategicArea.setOrderPosition Infantry 459/429
aiStrategicArea.setOrderPosition Tank 459/429
aiStrategicArea.setOrderPosition Car 459/429
aiStrategicArea.setOrderPosition Boat 459/429
aiStrategicArea.setOrderPosition LandingCraft 459/429
aiStrategicArea.setOrderPosition Amphibius 459/429
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.setTakeable 1 0
aiStrategicArea.vehicleSearchRadius 80.0

aiStrategicArea.setActive village
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour north
aiStrategicArea.addNeighbour radar
aiStrategicArea.addNeighbour south
aiStrategicArea.setOrderPosition Infantry 446/624
aiStrategicArea.setOrderPosition Tank 446/624
aiStrategicArea.setOrderPosition Car 444/630
aiStrategicArea.setOrderPosition Boat 444/630
aiStrategicArea.setOrderPosition LandingCraft 444/630
aiStrategicArea.setOrderPosition Amphibius 444/630
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0



endIf