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Archives/bf1942/levels/map packs - with documentation/spacehoshi_bf42_mappack1/Level Bauer/DER_BAUERWinter.rfa
bf1942/levels/DER_BAUERWinter/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\DER_BAUERWinter\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.176471/0.211765/0.231373
renderer.ambientColor 0.074510/0.074510/0.101961
renderer.diffuseColor 0.129412/0.149020/0.200000
renderer.specularColor 0.227451/0.258824/0.294118
renderer.vertexFogEnable 1
renderer.fogColorVec 0.674510/0.682353/0.709804
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath Texture/Europe

shadow.shadowColor 0.550000

Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 15
renderer.fogend 90

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedSoFlag

game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 German_Scout
game.setKit 1 1 German_Assault
game.setKit 1 2 German_AT
game.setKit 1 3 German_Medic
game.setKit 1 4 German_Engineer

game.setTeamSkin 2 RussianSoldier
game.setKit 2 0 Rus_Scout
game.setKit 2 1 Rus_Assault
game.setKit 2 2 Rus_AT
game.setKit 2 3 Rus_Medic
game.setKit 2 4 Rus_Engineer
game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

game.assaultTeam 2

water.specularEnable 1
water.texLayer1 texture/water01
water.texLayer2 texture/water02
water.normalMap texture/normalMap01
water.scrollDirectionNormalmap -1.000000/0.000000
water.scrollDirection1 -1.000000/-0.500000
water.scrollDirection2 -1.000000/0.500000
water.specularColor 0.650000/0.550000/0.400000
water.scrollLayer1 0.010000
water.scrollLayer2 0.010000
water.scrollNormalmap 0.100000
water.specularStreakFactor 0.001000
water.tileLayer1 0.500000
water.tileLayer2 0.500000
water.tileNormalmap 0.500000
water.lightDirection -0.300000/0.500000/-0.650000
water.color 0.709804/0.737255/0.807843
water.deepColor 1.000000/1.000000/1.000000
water.waterAlphaDepth 0.000000
water.waterShallowAlpha 0.900000

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 608.624573/96.466049/400.892731
game.setBeforeSpawnCameraPosition 2 608.624573/96.466049/400.892731