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Archives/bf1942/levels/maps - no documentation/Leningrad.rfa
bf1942/levels/Leningrad/Objects/Ju88A/Weapons.con

rem *** Ju88ABombHolder ***
ObjectTemplate.create FireArms Ju88ABombRack
ObjectTemplate.setNetworkableInfo PlaneFireArmInfo
ObjectTemplate.aiTemplate B17Bombs
ObjectTemplate.projectileTemplate HeavyBomberBomb
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 6
ObjectTemplate.numOfMag 6
ObjectTemplate.velocity 0
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 10
ObjectTemplate.roundOfFire 4
ObjectTemplate.setAsynchronyFire 1
ObjectTemplate.setInputFire c_PIAltFire
ObjectTemplate.addFireArmsPosition -1/-0.1/0 0/0/0
ObjectTemplate.addFireArmsPosition 1/0.1/0 0/0/0
ObjectTemplate.AmmoType 9

rem *** Ju88A_NoseGunner_Gun ***
ObjectTemplate.create FireArms Ju88A_NoseGunner_Gun
ObjectTemplate.loadSoundScript Sounds/RearGunBarrelLeft.ssc
ObjectTemplate.setNetworkableInfo Vehicle_MG42_Info
ObjectTemplate.geometry Ju88A_RearGunner_Gun_M1
ObjectTemplate.aiTemplate MG42Air
ObjectTemplate.projectileTemplate Ju88A_Bullet_Projectile
ObjectTemplate.setTracerTemplate Tracer_Projectile CRD_NONE/2/0/0
ObjectTemplate.projectilePosition 0/0/2
ObjectTemplate.magSize 600
ObjectTemplate.numOfMag 1
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 0.1
ObjectTemplate.recoilSpeed 50.0
ObjectTemplate.roundOfFire 7
ObjectTemplate.autoReload 1
ObjectTemplate.AmmoType 10
ObjectTemplate.setFireCameraShakeAnimationState FireMachineGunShake
ObjectTemplate.velocity 900
ObjectTemplate.fireInCameraDof 1

ObjectTemplate.addTemplate e_MuzzB17
ObjectTemplate.setPosition 0/0.1/0.8
ObjectTemplate.setRotation 0/0/0

rem *** Ju88A_RearGunner_LeftGun ***
ObjectTemplate.create FireArms Ju88A_RearGunner_LeftGun
ObjectTemplate.loadSoundScript Sounds/RearGunBarrelLeft.ssc
ObjectTemplate.setNetworkableInfo Vehicle_MG42_Info
ObjectTemplate.geometry Ju88A_RearGunner_Gun_M1
ObjectTemplate.aiTemplate MG42Air
ObjectTemplate.projectileTemplate Ju88A_Bullet_Projectile
ObjectTemplate.setTracerTemplate Tracer_Projectile CRD_NONE/2/0/0
ObjectTemplate.projectilePosition 0/0/2
ObjectTemplate.magSize 600
ObjectTemplate.numOfMag 1
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 0.1
ObjectTemplate.recoilSpeed 50.0
ObjectTemplate.roundOfFire 7
ObjectTemplate.autoReload 1
ObjectTemplate.AmmoType 10
ObjectTemplate.setFireCameraShakeAnimationState FireMachineGunShake
ObjectTemplate.velocity 900
ObjectTemplate.fireInCameraDof 1

ObjectTemplate.addTemplate e_MuzzB17
ObjectTemplate.setPosition 0/0.1/0.8
ObjectTemplate.setRotation 0/0/0

rem *** Ju88A_RearGunner_RightGun ***
ObjectTemplate.create FireArms Ju88A_RearGunner_RightGun
ObjectTemplate.loadSoundScript Sounds/RearGunBarrelRight.ssc
ObjectTemplate.setNetworkableInfo Vehicle_MG42_Info
ObjectTemplate.geometry Ju88A_RearGunner_Gun_M1
ObjectTemplate.aiTemplate MG42Air
ObjectTemplate.projectileTemplate Ju88A_Bullet_Projectile
ObjectTemplate.setTracerTemplate Tracer_Projectile CRD_NONE/2/0/0
ObjectTemplate.projectilePosition 0/0/2
ObjectTemplate.magSize 600
ObjectTemplate.numOfMag 1
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 0.1
ObjectTemplate.recoilSpeed 50.0
ObjectTemplate.roundOfFire 7
ObjectTemplate.autoReload 1
ObjectTemplate.AmmoType 10
ObjectTemplate.setFireCameraShakeAnimationState FireMachineGunShake
ObjectTemplate.velocity 900
ObjectTemplate.fireInCameraDof 1

ObjectTemplate.addTemplate e_MuzzB17
ObjectTemplate.setPosition 0/0.1/0.8
ObjectTemplate.setRotation 0/0/0

rem *** Ju88A_BellyGun ***
ObjectTemplate.create FireArms Ju88A_BellyGun
ObjectTemplate.loadSoundScript Sounds/BellyGunBarrel.ssc
ObjectTemplate.setNetworkableInfo PlaneFireArmInfo
ObjectTemplate.geometry Ju88A_BellyGun_M1
ObjectTemplate.aiTemplate B17MachineGun
rem -------------------------------------
ObjectTemplate.visibleBarrelTemplate e_MuzzB17
rem -------------------------------------
ObjectTemplate.projectileTemplate Ju88A_Bullet_Projectile
ObjectTemplate.setTracerTemplate Tracer_Projectile CRD_NONE/2/0/0
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 600
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 900
ObjectTemplate.roundOfFire 7
ObjectTemplate.addFireArmsPosition 0.12/0/0.65 0/0/0
ObjectTemplate.addFireArmsPosition -0.119/0/0.65 0/0/0
ObjectTemplate.AmmoType 10
ObjectTemplate.setFireCameraShakeAnimationState FireMachineGunShake


rem *** Ju88A_Bullet_Projectile ***
ObjectTemplate.create Projectile Ju88A_Bullet_Projectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.loadSoundScript ../../../Common/Sounds/Projectile.ssc
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.timeToLive CRD_NONE/2/0/0
ObjectTemplate.gravityModifier 0
ObjectTemplate.material 213
ObjectTemplate.material2 -1
ObjectTemplate.stopAtEndEffect 1
ObjectTemplate.hasCollisionEffect 1