This page is under construction
Archives/bf1942/levels/maps - no documentation/Leningrad.rfa
bf1942/levels/Leningrad/StandardMesh/Junker_GunB_M1.rs
subshader "Junker_GunB_M1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 1 1 1;
   materialSpecular 0.0627451 0.0627451 0.0627451;
   materialSpecularPower 0.5;
   texture "texture/B17_Mixed_L";
}