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Archives/bf1942/levels/maps - no documentation/Leningrad.rfa
bf1942/levels/Leningrad/StandardMesh/Junker_Propeller_M1.rs
subshader "Junker_Propeller_M1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 1 1 1;
   envmap true;
   texture "texture/Junker_landing_gear";
}