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Archives/bf1942/levels/maps - no documentation/Leningrad.rfa
bf1942/levels/Leningrad/StandardMesh/Junker_fus_L1.rs
subshader "Junker_fus_L1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 0.5 0.5 0.5;
   materialSpecular 0.9 0.9 0.9;
   materialSpecularPower 12.5;
   twosided true;
   texture "texture/Junker_lo_rez";
}

subshader "Junker_fus_L1_Material1" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular true;
   materialDiffuse 0.5 0.5 0.5;
   materialSpecular 0.9 0.9 0.9;
   materialSpecularPower 12.5;
   twosided true;
   texture "texture/Junker_lo_rez_side";
}