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Archives/bf1942/levels/maps - no documentation/Wake_pro.rfa
bf1942/levels/wake_pro/Textures/ENVMAP_G_.rcm
[CubeMap] PositiveX = bfpro\levels\wake_pro\Textures\env_wake_pro_04.dds NegativeX = bfpro\levels\wake_pro\Textures\env_wake_pro_02.dds PositiveY = bfpro\levels\wake_pro\Textures\env_wake_pro_05.dds NegativeY = bfpro\levels\wake_pro\Textures\env_wake_pro_06.dds PositiveZ = bfpro\levels\wake_pro\Textures\env_wake_pro_03.dds NegativeZ = bfpro\levels\wake_pro\Textures\env_wake_pro_01.dds