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archives/bf1942/levels/bfp_bloody_bayou.rfa
bf1942/levels/bfp_bloody_bayou/Ctf.con
run Ctf/SpawnpointManagerSettings

run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns

run Ctf/ObjectSpawnTemplates
run Ctf/ObjectSpawns v_arg1
if v_arg1 == host
object.create JPBase
Object.absolutePosition 520.50/76.97/673.20
Object.rotation 0/0/0
object.create USBase
Object.absolutePosition 512.06/76.35/472.94
Object.rotation 0/0/0
else
object.create FlagPole
Object.absolutePosition 520.50/76.97/673.20
Object.rotation 0/0/0
object.create FlagPole
Object.absolutePosition 512.06/76.35/472.94
Object.rotation 0/0/0
endIf