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Archives/bf1942/levels/sadiz.rfa
bf1942/levels/sadiz/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Gazala\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.086275/0.054902/0.047059
renderer.ambientColor 0.101961/0.074510/0.074510
renderer.diffuseColor 0.137255/0.113725/0.113725
renderer.specularColor 0.176471/0.149020/0.149020
renderer.vertexFogEnable 1
renderer.fogColorVec 0.482353/0.321569/0.286275
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath bf1942\Levels\Sadiz\Texture

shadow.shadowColor 0.550000

Game.setViewDistance 120
Game.spawnPlayers 1
renderer.fogstart 20
renderer.fogend 100

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUkFlag

game.setTeamSkin 1 TurSoldier
game.setKit 1 0 Tur_Scout
game.setKit 1 1 Tur_Soldier
game.setKit 1 2 Tur_Support
game.setKit 1 3 Tur_Officer
game.setKit 1 4 Tur_Pioneer

game.setTeamSkin 2 EngSoldier
game.setKit 2 0 Eng_Scout
game.setKit 2 1 Eng_Soldier2
game.setKit 2 2 Eng_Support
game.setKit 2 3 Eng_Officer
game.setKit 2 4 Eng_Pioneer2
game.setLevelCheck 2242588848
game.setActiveCombatArea 256 256 512 512

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

game.assaultTeam 2

water.specularEnable 1
water.texLayer1 texture/water01
water.texLayer2 texture/water02
water.normalMap texture/normalMap02
water.scrollDirectionNormalmap 1/1
water.scrollDirection1 1/0
water.scrollDirection2 0/1
water.specularColor 0.75/0.7/0.65
water.scrollLayer1 0.02
water.scrollLayer2 0.02
water.scrollNormalmap 0.005
water.specularStreakFactor 0.001
water.tileLayer1 0.5
water.tileLayer2 0.5
water.tileNormalmap 0.5
water.lightDirection -0.3/0.5/-0.65
water.color 0.77/0.8/0.6
water.waterAlphaDepth 0.5
water.wateShallowAlpha 0.5
water.deepColor 0.55/0.6/0.45

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 510.028748/55.960342/426.281830
game.setBeforeSpawnCameraPosition 2 510.028748/55.960342/426.281830