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Archives/bf1942/levels/krakau.rfa
bf1942/levels/krakau/AI/strategies.con
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
rem *** Create Strategies ***
rem *** Kursk ***
aiStrategy.createStrategy single
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setStrategicObjectsModifier ControlPoint 10.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Hostile
aiStrategy.setPrerequisite attackPrereq
aiStrategy.createStrategy double
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 3
aiStrategy.NumberOfDefences 1
aiStrategy.setStrategicObjectsModifier ControlPoint 10.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Hostile
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite attackPrereq
aiStrategy.createStrategy halfassed
aiStrategy.Aggression 7.5
aiStrategy.NumberOfAttacks 4
aiStrategy.NumberOfDefences 1
aiStrategy.setStrategicObjectsModifier ControlPoint 4.5 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 6.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Hostile
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite attackPrereq
aiStrategy.createStrategy holdandcamp
aiStrategy.Aggression 0.65
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 1
aiStrategy.setPrerequisite holdAndCampPrereq
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Owned
aiStrategy.createStrategy breakout
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite breakOutPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0
rem ----------------------------------------------------------------------------
endIf
rem ----- Host
rem ----------------------------------------------------------------------------
rem *** Create Strategies ***
rem *** Kursk ***
aiStrategy.createStrategy single
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 2
aiStrategy.NumberOfDefences 0
aiStrategy.TimeLimit 200
aiStrategy.setStrategicObjectsModifier ControlPoint 10.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Hostile
aiStrategy.setPrerequisite attackPrereq
aiStrategy.createStrategy double
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 3
aiStrategy.NumberOfDefences 1
aiStrategy.setStrategicObjectsModifier ControlPoint 10.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Hostile
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite attackPrereq
aiStrategy.createStrategy halfassed
aiStrategy.Aggression 7.5
aiStrategy.NumberOfAttacks 4
aiStrategy.NumberOfDefences 1
aiStrategy.setStrategicObjectsModifier ControlPoint 4.5 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 6.0 Neutral
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0 Hostile
aiStrategy.TimeLimit 200
aiStrategy.setPrerequisite attackPrereq
aiStrategy.createStrategy holdandcamp
aiStrategy.Aggression 0.65
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 1
aiStrategy.setPrerequisite holdAndCampPrereq
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
aiStrategy.setStrategicObjectsModifier ControlPoint 2.0 Owned
aiStrategy.createStrategy breakout
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite breakOutPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0
rem ----------------------------------------------------------------------------
endIf