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		Archives/bf1942/levels/krakau.rfa
	
		bf1942/levels/krakau/ai.con
	
		
		rem *** ai.con - WorX done by golem_moja....http://golem.4u.gs
rem ----------------------------------------------------------------------------
rem ************** LEVEL SPECIFIC AI SETTINGS ***************************
		
		
aiSettings.setWorldMapSize 1024 1024
aiSettings.setViewDistance 400
aiSettings.setInformationGridDimension 32
		
		
rem ********************** START THE AI *********************************
		
		
rem *** Init AI using current settings ****
ai.init 2
		
		
rem *** init Botmanager ***
aiSettings.LodEnable 0
rem AIBotManager.setLodLevelTicks 6 6 6
rem AIBotManager.setLodLevelPriority 3 3 3
AIBotManager.setPlannedDecisionMakingThreshold 0.5 0.5 0.5
AIBotManager.setUnplannedDecisionMakingThreshold 0.3 0.4 0.4
AIBotManager.setDecisionMakingInterleave 2 2
AIBotManager.setSensingQuotient 1 1
AIBotManager.setSystemQuotient 40 40 20
		
		
rem *** Strategic map dimension, MUST BE DONE BEFORE CREATING SAI! ***
ai.saiMapXDimension 64
ai.saiMapYDimension 64
		
		
rem *** Create Strategic AI ***
ai.createSAI
		
		
rem *** Enabled or disabled as default ***
ai.saiEnable 1
game.showAIstats 0
ai.showBotStats 0
ai.showStrategicAreas 0
		
		
rem ----------------------------------------------------------------------------
		
		
run AIPathFinding.con
		
		
run ai/StrategicAreas
		
		
rem *** Set strategies for each side ***
run ai/conditions.con
run ai/prerequisites.con
run ai/Strategies.con
		
		
rem ----------------------------------------------------------------------------
		
		
ai.addSAIStrategy 1 single
ai.addSAIStrategy 1 double
ai.addSAIStrategy 1 holdandcamp
ai.addSAIStrategy 1 breakout
		
		
ai.addSAIStrategy 2 single
ai.addSAIStrategy 2 halfassed
ai.addSAIStrategy 2 double
ai.addSAIStrategy 2 breakout
ai.addSAIStrategy 2 holdandcamp
		
		
		
		
rem ----------------------------------------------------------------------------
		
		
		
	
	
rem ----------------------------------------------------------------------------
rem ************** LEVEL SPECIFIC AI SETTINGS ***************************
aiSettings.setWorldMapSize 1024 1024
aiSettings.setViewDistance 400
aiSettings.setInformationGridDimension 32
rem ********************** START THE AI *********************************
rem *** Init AI using current settings ****
ai.init 2
rem *** init Botmanager ***
aiSettings.LodEnable 0
rem AIBotManager.setLodLevelTicks 6 6 6
rem AIBotManager.setLodLevelPriority 3 3 3
AIBotManager.setPlannedDecisionMakingThreshold 0.5 0.5 0.5
AIBotManager.setUnplannedDecisionMakingThreshold 0.3 0.4 0.4
AIBotManager.setDecisionMakingInterleave 2 2
AIBotManager.setSensingQuotient 1 1
AIBotManager.setSystemQuotient 40 40 20
rem *** Strategic map dimension, MUST BE DONE BEFORE CREATING SAI! ***
ai.saiMapXDimension 64
ai.saiMapYDimension 64
rem *** Create Strategic AI ***
ai.createSAI
rem *** Enabled or disabled as default ***
ai.saiEnable 1
game.showAIstats 0
ai.showBotStats 0
ai.showStrategicAreas 0
rem ----------------------------------------------------------------------------
run AIPathFinding.con
run ai/StrategicAreas
rem *** Set strategies for each side ***
run ai/conditions.con
run ai/prerequisites.con
run ai/Strategies.con
rem ----------------------------------------------------------------------------
ai.addSAIStrategy 1 single
ai.addSAIStrategy 1 double
ai.addSAIStrategy 1 holdandcamp
ai.addSAIStrategy 1 breakout
ai.addSAIStrategy 2 single
ai.addSAIStrategy 2 halfassed
ai.addSAIStrategy 2 double
ai.addSAIStrategy 2 breakout
ai.addSAIStrategy 2 holdandcamp
rem ----------------------------------------------------------------------------