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Archives/bf1942/levels/tolmezzo.rfa
bf1942/levels/tolmezzo/AI/StrategicAreas.con
if v_arg1 == host
rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any
rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
rem *** Create strategic areas ***
aiStrategicArea.create Italia_Base 645.9/296.5 659.2/309.8 20 land
aiStrategicArea.create Brunnen 508.5/434 515.2/440.7 150 land
aiStrategicArea.create hill 683.7/527.6 693.7/537.6 150 land
aiStrategicArea.create kuk_base 531.4/656.7 541.4/666.7 20 land
aiStrategicArea.setActive Italia_Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Brunnen
aiStrategicArea.addNeighbour hill
aiStrategicArea.addNeighbour kuk_base
aiStrategicArea.setOrderPosition Infantry 659/310
aiStrategicArea.setOrderPosition Tank 659/310
aiStrategicArea.setOrderPosition Car 659/310
aiStrategicArea.setOrderPosition Boat 659/310
aiStrategicArea.setOrderPosition LandingCraft 659/310
aiStrategicArea.setOrderPosition Amphibius 659/310
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Brunnen
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Italia_Base
aiStrategicArea.addNeighbour hill
aiStrategicArea.addNeighbour kuk_base
aiStrategicArea.setOrderPosition Infantry 515/441
aiStrategicArea.setOrderPosition Tank 515/441
aiStrategicArea.setOrderPosition Car 515/441
aiStrategicArea.setOrderPosition Boat 515/441
aiStrategicArea.setOrderPosition LandingCraft 515/441
aiStrategicArea.setOrderPosition Amphibius 515/441
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive hill
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Italia_Base
aiStrategicArea.addNeighbour Brunnen
aiStrategicArea.addNeighbour kuk_base
aiStrategicArea.setOrderPosition Infantry 694/538
aiStrategicArea.setOrderPosition Tank 694/538
aiStrategicArea.setOrderPosition Car 694/538
aiStrategicArea.setOrderPosition Boat 694/538
aiStrategicArea.setOrderPosition LandingCraft 694/538
aiStrategicArea.setOrderPosition Amphibius 694/538
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive kuk_base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Italia_Base
aiStrategicArea.addNeighbour Brunnen
aiStrategicArea.addNeighbour hill
aiStrategicArea.setOrderPosition Infantry 541/667
aiStrategicArea.setOrderPosition Tank 541/667
aiStrategicArea.setOrderPosition Car 541/667
aiStrategicArea.setOrderPosition Boat 541/667
aiStrategicArea.setOrderPosition LandingCraft 541/667
aiStrategicArea.setOrderPosition Amphibius 541/667
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0
endIf
rem *** Create vehicle groups ***
aiSettings.createVehicleGroup land
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup any
aiSettings.createVehicleGroup sea
rem *** Add vehicles to the groups ***
aiSettings.addVehicleToVehicleGroup 0 land
aiSettings.addVehicleToVehicleGroup 1 any
aiSettings.addVehicleToVehicleGroup 2 sea
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 any
aiSettings.addVehicleToVehicleGroup 5 land
aiSettings.addVehicleToVehicleGroup 6 land
aiSettings.addVehicleToVehicleGroup 7 any
aiSettings.addVehicleToVehicleGroup 8 any
aiSettings.addVehicleToVehicleGroup 9 any
aiSettings.addVehicleToVehicleGroup 10 any
aiSettings.addVehicleToVehicleGroup 11 any
aiSettings.addVehicleToVehicleGroup 12 sea
aiSettings.addVehicleToVehicleGroup 13 any
aiSettings.addVehicleToVehicleGroup 14 land
aiSettings.addVehicleToVehicleGroup 15 any
aiSettings.addVehicleToVehicleGroup 16 any
aiSettings.addVehicleToVehicleGroup 17 any
rem *** Create categories ***
aiStrategicArea.createNewCategory land
aiStrategicArea.createNewCategory sea
rem *** Create strategic areas ***
aiStrategicArea.create Italia_Base 645.9/296.5 659.2/309.8 20 land
aiStrategicArea.create Brunnen 508.5/434 515.2/440.7 150 land
aiStrategicArea.create hill 683.7/527.6 693.7/537.6 150 land
aiStrategicArea.create kuk_base 531.4/656.7 541.4/666.7 20 land
aiStrategicArea.setActive Italia_Base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Brunnen
aiStrategicArea.addNeighbour hill
aiStrategicArea.addNeighbour kuk_base
aiStrategicArea.setOrderPosition Infantry 659/310
aiStrategicArea.setOrderPosition Tank 659/310
aiStrategicArea.setOrderPosition Car 659/310
aiStrategicArea.setOrderPosition Boat 659/310
aiStrategicArea.setOrderPosition LandingCraft 659/310
aiStrategicArea.setOrderPosition Amphibius 659/310
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive Brunnen
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Italia_Base
aiStrategicArea.addNeighbour hill
aiStrategicArea.addNeighbour kuk_base
aiStrategicArea.setOrderPosition Infantry 515/441
aiStrategicArea.setOrderPosition Tank 515/441
aiStrategicArea.setOrderPosition Car 515/441
aiStrategicArea.setOrderPosition Boat 515/441
aiStrategicArea.setOrderPosition LandingCraft 515/441
aiStrategicArea.setOrderPosition Amphibius 515/441
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive hill
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Italia_Base
aiStrategicArea.addNeighbour Brunnen
aiStrategicArea.addNeighbour kuk_base
aiStrategicArea.setOrderPosition Infantry 694/538
aiStrategicArea.setOrderPosition Tank 694/538
aiStrategicArea.setOrderPosition Car 694/538
aiStrategicArea.setOrderPosition Boat 694/538
aiStrategicArea.setOrderPosition LandingCraft 694/538
aiStrategicArea.setOrderPosition Amphibius 694/538
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 80.0
aiStrategicArea.setActive kuk_base
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addNeighbour Italia_Base
aiStrategicArea.addNeighbour Brunnen
aiStrategicArea.addNeighbour hill
aiStrategicArea.setOrderPosition Infantry 541/667
aiStrategicArea.setOrderPosition Tank 541/667
aiStrategicArea.setOrderPosition Car 541/667
aiStrategicArea.setOrderPosition Boat 541/667
aiStrategicArea.setOrderPosition LandingCraft 541/667
aiStrategicArea.setOrderPosition Amphibius 541/667
aiStrategicArea.addAllowedVehicleGroup land
aiStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addAllowedVehicleGroup any
aiStrategicArea.addAllowedVehicleGroup sea
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 80.0
endIf